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| Page 1 of 2 | Previous | Next | BOTTOM-LINE PERFORMANCE OCTOBER 20, 2012 Game Based Learning – Why Does it Work? Levels provide people with the motivation to keep playing. all can tie into providing relevant practice. This provides relevance. This is the full text of a “scroll of knowledge” from the Knowledge Guru himself. He will be appearing in person at DevLearn to hand out scrolls and spread the word that game-based learning works. Learning Brief by Sharon Boller. | BOTTOM-LINE PERFORMANCE SEPTEMBER 25, 2012 6 Mobile Learning Trends That Grew in 2012 Yes, teachers are now encouraging students to bring their smart phones and tablets to class and some schools are even providing them. Rather than the old system of recording pass/fail data, Tin Can provides trainers with useful information that can help personalize learning. Here is a quick breakdown of the mobile learning trends you need to be watching. The best part? Tin Can API. | | | | | | | BOTTOM-LINE PERFORMANCE MAY 7, 2013 What Is Agile Learning Design? They also like the flexibility and having more opportunities to provide input.” 'If you’re in the learning design business or working with game based learning , then you’ve probably come across the term “Agile” a lot recently, so we’re going to try and make sense of it. Agile is a fresh approach to learning design that takes the ADDIE model to a new level. | BOTTOM-LINE PERFORMANCE OCTOBER 9, 2012 Mobile Learning and Games: 3 Ways They Mix Mobile learning games provide knowledge on the go. mobile learning games provide us with the convenience of instant access to information, but deliver it in an engaging way. mLearning games provide entertainment that produce learning results. mLearning games provide social interaction through scoreboards, messaging and multi-player options. Now think about games. | | BOTTOM-LINE PERFORMANCE NOVEMBER 27, 2012 Shifting from Trainer to Community Manager Trainers fire and forget, Community Managers provide long-term support: Formal training has its place, and chances are you will be producing eLearning for years to come. Profit margins are razor thin and the business landscape is more competitive than ever. Past inefficiencies that were once tolerable at work are now unsustainable. As businesses, we must adapt or contract. What do you think? | | | | | | | | | -
BOTTOM-LINE PERFORMANCE | TUESDAY, MARCH 5, 2013 Less Trainers; More Community Managers and Curators They identify thought leaders whose blogs and tweets provide the content for their online papers. This is an excerpt from Sharon Boller’s newest white paper, Learning Trends, Technologies and Opportunities. The white paper describes today’s learning landscape… then predicts 7 trends for the next 12 – 18 months. Here is Trend 7: Lots of us are already curating content for others. At BLP, we’re doing it with learning technologies, processes and tools. Here’s a few: RJ Jacquez consistently “curates” content about mLearning. yes, you’re already here!) MORE >> -
BOTTOM-LINE PERFORMANCE | TUESDAY, JUNE 19, 2012 Hands On Guide: How We Used iBooks Author to Replace PC-Based eLearning Remember to use an iBook when you need to share information and provide an on-the-go learning tool. January’s announcement of iBooks Author , Apple’s free tool for creating multi-touch books for the iPad, was big news for educators. And while most of the focus has been on textbooks and classroom learning, we think there is a huge opportunity for workplace learning and training to leverage iBooks as well. For companies already using iPads in their organization, an iBook is a great way to deliver content. What We Loved: 1. You can even save your custom template to use later. MORE >> -
BOTTOM-LINE PERFORMANCE | SATURDAY, OCTOBER 6, 2012 Why Learning Games Succeed Where Traditional Training Fails They provide us with a safe haven to test our newly acquired knowledge before going out and bettering the world with it. Levels or turns provide us with the opportunity to evaluate our choices and make better decisions as the game progresses… and the anticipated rewards create feedback loops to keep us motivated. The social aspect learning games provide is unmatched through traditional training. Why is everyone always picking on traditional training? And what makes learning games so special anyway? Traditional training is…not any of those. Learning games are engaging. MORE >> -
BOTTOM-LINE PERFORMANCE | WEDNESDAY, AUGUST 31, 2011 mLearning devices and platforms: What you need to know iPhone and Android provide similar user experi-. Expect people to consume mLearning on personal devices, not just company- provided ones. At mLearn 2011 pilots all seemed to focus on company- provided devices. Can provide a more robust experience – if one is needed. (We have created an 8-part comprehensive report containing a series of two-to-three page “briefs.” This is part 4: mLearning devices and platforms: What you need to know. If you would like to see the collection in its entirety, click here.). The issue that halts enthusiasm for mLearning is the device wars. MORE >> -
BOTTOM-LINE PERFORMANCE | SATURDAY, FEBRUARY 16, 2013 Less Focus on the LMS; More Focus on Tin Can API We are already seeing our clients talking to their LMS providers about Tin Can – and letting them know they want the LMS to be compliant with it. This is an excerpt from Sharon Boller’s newest white paper, Learning Trends, Technologies and Opportunities. The white paper describes today’s learning landscape… then predicts 7 trends for the next 12 – 18 months. Here is Trend 3: Over the last decade the learning management system (LMS) has become a fixture inside organizations. Why is it getting the buzz? Click the image to download the white paper. MORE >>
- A Paycheck Away, Our Learning Game For Change, Was a Game Changer BOTTOM-LINE PERFORMANCE | THURSDAY, NOVEMBER 15, 2012
- mLearning Thoughts: 3 Mobile Learning Examples You Might Have Missed BOTTOM-LINE PERFORMANCE | TUESDAY, MAY 1, 2012
- How to Start Designing Game Based Learning (Free Webinar) BOTTOM-LINE PERFORMANCE | SATURDAY, APRIL 6, 2013
- Spaced Learning and Repetition: Why They Work BOTTOM-LINE PERFORMANCE | TUESDAY, OCTOBER 16, 2012
- 4 Steps to Create Engaging Learning Scenarios BOTTOM-LINE PERFORMANCE | TUESDAY, MARCH 13, 2012
- Help For the One Person Instructional Design Team BOTTOM-LINE PERFORMANCE | TUESDAY, DECEMBER 11, 2012
- mLearning Thoughts: 3 Mobile Learning Examples You Might Have Missed BOTTOM-LINE PERFORMANCE | TUESDAY, MAY 1, 2012
- Mastering the Jargon of Game Design BOTTOM-LINE PERFORMANCE | THURSDAY, OCTOBER 6, 2011
- When Instructor-Led Training is No Longer a Sustainable Model BOTTOM-LINE PERFORMANCE | TUESDAY, MARCH 26, 2013
- 4 Tips for Working With SMEs BOTTOM-LINE PERFORMANCE | TUESDAY, MAY 22, 2012
- ROI of Learning Games: Knowledge Guru and ExactTarget [Infographic] BOTTOM-LINE PERFORMANCE | SATURDAY, OCTOBER 27, 2012
- Brandon’s App of the Week – AppStart for iPad BOTTOM-LINE PERFORMANCE | THURSDAY, MAY 17, 2012
- Game Based Learning Efficacy and ROI (INFOGRAPHIC) BOTTOM-LINE PERFORMANCE | SATURDAY, MAY 18, 2013
- Designing Learning Games for Multiple Devices BOTTOM-LINE PERFORMANCE | TUESDAY, OCTOBER 30, 2012
- Knowledge Guru Game Creation Wizard Unveiled at ASTD ICE BOTTOM-LINE PERFORMANCE | TUESDAY, MAY 14, 2013
- Hands On Guide: How We Used iBooks Author to Replace PC-Based eLearning BOTTOM-LINE PERFORMANCE | TUESDAY, JUNE 19, 2012
- The Power of Play: How to Use Games for Learning (Free Webinar) BOTTOM-LINE PERFORMANCE | TUESDAY, JANUARY 29, 2013
- Trainers: Is Gladwell's 10,000 Hour Rule a Hoax? BOTTOM-LINE PERFORMANCE | TUESDAY, APRIL 17, 2012
- Sneak Peek: Knowledge Guru Question Creation Wizard for Gamification BOTTOM-LINE PERFORMANCE | MONDAY, FEBRUARY 18, 2013
- Does Mobile + Social + Games = Learning? Help us find out BOTTOM-LINE PERFORMANCE | MONDAY, JANUARY 23, 2012
- A Counterpoint to Ruth Clark’s “Why Games Don’t Teach” BOTTOM-LINE PERFORMANCE | TUESDAY, MARCH 12, 2013
- This Week on #TalkTech: iOS 6 and Mobile Learning, Rapid Website Creation, Personal Learning on Social Media BOTTOM-LINE PERFORMANCE | THURSDAY, SEPTEMBER 20, 2012
- Games For Change Part 2: How We Ran Our Learning Game Design Workshop BOTTOM-LINE PERFORMANCE | TUESDAY, JULY 17, 2012
- Games For Change Part 2: How We Ran Our Learning Game Design Workshop BOTTOM-LINE PERFORMANCE | TUESDAY, JULY 17, 2012
- This week on #TalkTech: Virtual Browsers, Free Wi-Fi and mLearning in Traditional Industries BOTTOM-LINE PERFORMANCE | THURSDAY, SEPTEMBER 27, 2012
- This Week on #TalkTech: Infographics for eLearning, When Gamification Goes Bad, Simple Social Media Policy BOTTOM-LINE PERFORMANCE | THURSDAY, NOVEMBER 29, 2012
- Mobile Learning: A couple examples of the promise it offers BOTTOM-LINE PERFORMANCE | WEDNESDAY, JUNE 22, 2011
- This Week on #TalkTech: President Obama Endorses Games, Tablets Make Us Smarter, and the Power of Informal Learning. BOTTOM-LINE PERFORMANCE | THURSDAY, FEBRUARY 21, 2013
- This Week on #TalkTech: Jerry Seinfeld and UI Design, Learning Online and Creating Infographics Fast BOTTOM-LINE PERFORMANCE | THURSDAY, JANUARY 10, 2013
- Knowledge Guru™ Learning Game to Launch at @DevLearn 2012 BOTTOM-LINE PERFORMANCE | TUESDAY, OCTOBER 23, 2012
- Similarities – and Differences – Between Training and Communication BOTTOM-LINE PERFORMANCE | MONDAY, AUGUST 23, 2010
- This Week on #TalkTech: eLearning and mLearning Trends, Deloitte and Gamification and Gamified Freelance Work BOTTOM-LINE PERFORMANCE | THURSDAY, JANUARY 3, 2013
- How Roche Diagnostics Used Training as a Business Strategy BOTTOM-LINE PERFORMANCE | TUESDAY, JANUARY 22, 2013
- New to Twitter? 5 Tips for Learning Professionals BOTTOM-LINE PERFORMANCE | MONDAY, JANUARY 16, 2012
- What IS mLearning? BOTTOM-LINE PERFORMANCE | TUESDAY, AUGUST 9, 2011
- Less PPT Only; More Cool Interactive Tools Within Lectures BOTTOM-LINE PERFORMANCE | TUESDAY, FEBRUARY 26, 2013
- What Coursera can teach corporations about doing learning differently BOTTOM-LINE PERFORMANCE | TUESDAY, SEPTEMBER 4, 2012
- Diving into mLearning: How to get started BOTTOM-LINE PERFORMANCE | THURSDAY, SEPTEMBER 15, 2011
- How to Use QR Codes in Corporate Training BOTTOM-LINE PERFORMANCE | WEDNESDAY, FEBRUARY 15, 2012
- This Week on #TalkTech: Replacing the Next Button, Gamification for Sales Reps and 4 Pillars of Gamification BOTTOM-LINE PERFORMANCE | THURSDAY, APRIL 4, 2013
- This Week on #TalkTech: Technology in Instructor Led Training, Corporate Cyber Security and Design for Many Devices BOTTOM-LINE PERFORMANCE | THURSDAY, MARCH 7, 2013
- 10,000 Hours to Mastery: The Gladwell Effect on Learning Design BOTTOM-LINE PERFORMANCE | MONDAY, FEBRUARY 27, 2012
- What Coursera can teach corporations about doing learning differently BOTTOM-LINE PERFORMANCE | TUESDAY, SEPTEMBER 4, 2012
- How instructional designers add value to training and product launch initiatives? BOTTOM-LINE PERFORMANCE | FRIDAY, APRIL 9, 2010
- Microsoft Surface Reviewed: Is it Right For Mobile Learning? BOTTOM-LINE PERFORMANCE | TUESDAY, DECEMBER 4, 2012
- How much support do learners want/need? BOTTOM-LINE PERFORMANCE | TUESDAY, AUGUST 31, 2010
- Creating scenarios for learning - a four-step guide BOTTOM-LINE PERFORMANCE | WEDNESDAY, MAY 27, 2009
- How to Figure Out If You’re Hitting the Mark With Target Learners BOTTOM-LINE PERFORMANCE | TUESDAY, APRIL 23, 2013
- A New Idea in Preventing E-Learning Dropouts BOTTOM-LINE PERFORMANCE | WEDNESDAY, MARCH 17, 2010
- Trainers: Is Gladwell’s 10,000 Hour Rule a Hoax? BOTTOM-LINE PERFORMANCE | TUESDAY, APRIL 17, 2012
- How Our Team Produced a Music Video to Build Skills and Give Back BOTTOM-LINE PERFORMANCE | TUESDAY, APRIL 24, 2012
- Brandon’s App of the Week – Textastic BOTTOM-LINE PERFORMANCE | THURSDAY, APRIL 5, 2012
- Web 2.0 - A Tool for Driving Performance BOTTOM-LINE PERFORMANCE | MONDAY, OCTOBER 19, 2009
- Could you live on $1000/month? Learning Games with a Cause BOTTOM-LINE PERFORMANCE | WEDNESDAY, MARCH 2, 2011
- Enabling Global eLearning Across Cultures and Languages BOTTOM-LINE PERFORMANCE | TUESDAY, APRIL 16, 2013
- Brandon’s App of the Week – Make My Own Puzzles BOTTOM-LINE PERFORMANCE | WEDNESDAY, APRIL 18, 2012
- Using Audio in e-Learning (or not…) BOTTOM-LINE PERFORMANCE | FRIDAY, SEPTEMBER 17, 2010
- Brandon’s App of the Week – Pocket BOTTOM-LINE PERFORMANCE | THURSDAY, APRIL 26, 2012
- Brandon’s App of the Week – Infographics BOTTOM-LINE PERFORMANCE | THURSDAY, APRIL 12, 2012
- Cool new tool for distance learning: polling via Twitter or web BOTTOM-LINE PERFORMANCE | THURSDAY, JUNE 18, 2009
- Sharepoint for Learning and Communication: How can corporate learning and development staff use it more effectively? BOTTOM-LINE PERFORMANCE | TUESDAY, MARCH 30, 2010
- Meet the Winner of Our Latest Knowledge Guru Game BOTTOM-LINE PERFORMANCE | TUESDAY, FEBRUARY 5, 2013
- Brandon’s App of the Week – Courtside for iPad BOTTOM-LINE PERFORMANCE | THURSDAY, MAY 24, 2012
- Brandon's App of the Week – Make My Own Puzzles BOTTOM-LINE PERFORMANCE | WEDNESDAY, APRIL 18, 2012
- Brandon’s App of the Week – SayHi Translate BOTTOM-LINE PERFORMANCE | THURSDAY, MAY 10, 2012
- Brandon’s App of the Week – Art Authority for iPad BOTTOM-LINE PERFORMANCE | THURSDAY, MAY 3, 2012
- Helping Your SMEs Help You BOTTOM-LINE PERFORMANCE | FRIDAY, FEBRUARY 19, 2010
- Knowledge Guru Players Awarded $1,500 for Charity in Gamification Experiment BOTTOM-LINE PERFORMANCE | SATURDAY, APRIL 13, 2013
- Preparing for Change BOTTOM-LINE PERFORMANCE | FRIDAY, SEPTEMBER 25, 2009
- Learning games - some interesting ideas BOTTOM-LINE PERFORMANCE | WEDNESDAY, JUNE 3, 2009
- 4 Tips for Working With SMEs BOTTOM-LINE PERFORMANCE | TUESDAY, MAY 22, 2012
- Seeking testers for a new learning game engine – Knowledge Guru™ A prize to the winner! BOTTOM-LINE PERFORMANCE | TUESDAY, AUGUST 30, 2011
- Brandon’s App of the Week – Courtside for iPad BOTTOM-LINE PERFORMANCE | THURSDAY, MAY 24, 2012
- How Our Team Produced a Music Video to Build Skills and Give Back BOTTOM-LINE PERFORMANCE | TUESDAY, APRIL 24, 2012
- Brandon's App of the Week – Pocket BOTTOM-LINE PERFORMANCE | THURSDAY, APRIL 26, 2012
- Brandon's App of the Week – Art Authority for iPad BOTTOM-LINE PERFORMANCE | THURSDAY, MAY 3, 2012
- Brandon's App of the Week – SayHi Translate BOTTOM-LINE PERFORMANCE | THURSDAY, MAY 10, 2012
- Brandon’s App of the Week – AppStart for iPad BOTTOM-LINE PERFORMANCE | THURSDAY, MAY 17, 2012
- Could you live on $1000/month? Learning Games with a Cause BOTTOM-LINE PERFORMANCE | WEDNESDAY, MARCH 2, 2011
- Responding to Requests for Proposals for Learning Projects BOTTOM-LINE PERFORMANCE | TUESDAY, MAY 11, 2010
- When is a SME not a SME, but a MIRAGE… BOTTOM-LINE PERFORMANCE | FRIDAY, FEBRUARY 26, 2010
- Growing Talent Gaps BOTTOM-LINE PERFORMANCE | THURSDAY, FEBRUARY 11, 2010
- My Subject Matter Expert Toolkit BOTTOM-LINE PERFORMANCE | TUESDAY, FEBRUARY 9, 2010
- Witness to the power of 2.0 tools BOTTOM-LINE PERFORMANCE | THURSDAY, JANUARY 14, 2010
- SMEs as Developers - How Should This work? BOTTOM-LINE PERFORMANCE | FRIDAY, NOVEMBER 13, 2009
- Using Media to Maximize Learning BOTTOM-LINE PERFORMANCE | THURSDAY, NOVEMBER 12, 2009
- When you need to Tell not Teach–the eMag BOTTOM-LINE PERFORMANCE | THURSDAY, OCTOBER 29, 2009
- Designing for the How, not the What BOTTOM-LINE PERFORMANCE | THURSDAY, OCTOBER 1, 2009
- Moodle: A fantastic tool for informal learning - and not just “e-learning” BOTTOM-LINE PERFORMANCE | MONDAY, AUGUST 31, 2009
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