| | | Experiencing eLearning | | Providers | 55 articles |
| Page 1 of 1 | Previous | Next | EXPERIENCING ELEARNING JULY 6, 2010 Instructional Design and E-Learning Blogs Rupa Rajagopalan’s Writers Gateway provides a perspective on instructional design and e-learning in India. Back when I wrote my instructional design careers series in 2007, I was only aware of a few blogs by instructional designers. Since then, I’ve discovered a wealth of blogs by instructional designers, e-learning developers, and workplace learning specialists. These categories are somewhat loose; some people could be in multiple categories. Instructional Designers. Tracy Hamilton writes Discovery through eLearning. learning. Workplace Learning. | EXPERIENCING ELEARNING OCTOBER 11, 2011 The New Learning Architect On demand: we can’t possibly provide everything that people need, so giving people opportunity and confident to use tools like search, wiki, forums, is important. We may not need to provide too much structure, but support and permission, opportunities to practice are important. Additional information and excerpts from the book are available on the Onlignment site. Info/Content. | | | | | | | EXPERIENCING ELEARNING SEPTEMBER 20, 2011 Designing e-Learning for Maximum Motivation Vary how much help is provided. These are my live blogged notes from the Designing e-Learning for Maximum Motivation webinar by Ethan Edwards of Allen Interactions. Any typos, mistakes, incomplete thoughts, etc. are likely mine, not the presenter’s. My side comments in italics. Quick Summary of the Motivation Rules. Say less. More challenging. Delay judgment. Content-rich feedback. Levels of difficulty. Learner control. Introduction. “The goal of e-learning is to create meaningful performance change in the learner.” Assumptions about Learning. Learning is active. | EXPERIENCING ELEARNING APRIL 1, 2010 Key Steps to Preparing Great Synchronous Interactions Provide permission & instruction for using tools. These are my live blogged notes from Karen Hyder’s webinar, Key Steps to Preparing Great Synchronous Interactions from the Training Magazine Network. My side comments in italics. Any awkward phrasing, typos, or mistakes are mine, not Karen’s. Tip #1: Get participants to commit to participate. Messy is OK. PPTs for structure. | EXPERIENCING ELEARNING AUGUST 2, 2011 Questioning Gagné and Bloom’s Relevance At a previous job, we had regular quasi-formal professional development training for the instructional designers, provided by other members of the team. Several weeks ago, I had the pleasure of meeting Lauren Hirsh. Lauren needed to do an informational interview for her masters program, and I needed some new profile pictures. Gagné’s Nine Events. Bloom’s Taxonomy. Neither did Bloom. | EXPERIENCING ELEARNING MAY 8, 2012 Ruth Clark Claims “Games Don’t Teach” Overall, these results provide no evidence that computer-based narrative games offer a superior venue for academic learning under short time spans of under 2 hr. Ruth Clark posted at ASTD an article titled “ Why Games Don’t Teach.” ” It’s a deliberately provocative title, meant to draw attention and cause controversy. more accurate title would be “Some Games Aren’t Effective at Making People Remember Content,” but that’s a lot less likely to grab attention. respect her past contributions to the field. Adams, D.M., Mayer, R.E., 2012). | | | | | | | | | -
EXPERIENCING ELEARNING | FRIDAY, MARCH 12, 2010 Teacher to Instructional Designer: Interview Questions can provide insight on what I’ve seen personally, but that’s a pretty small snapshot. I received a question from a current classroom teacher who is hoping to make the career move to instructional design. Specifically, she wanted to know how to prepare for an interview for an instructional design position. Any sage wisdom? I’m brushing up on ID jargon, but want to be as prepared as possible. What questions might they ask? Anything I should avoid discussing? Anything I should make sure to discuss? You’re guidance would be greatly appreciated. MORE >> -
EXPERIENCING ELEARNING | THURSDAY, MARCH 1, 2012 Revisiting Learning Styles For K-12 classroom applications, learning styles were really about providing multiple methods of learning for everyone in the class. ” I really wish he provided a citation for the idea that thinking about learning styles helps teachers improve their teaching though; I’d like to know whether that’s just his opinion or something with data to support it. As part of David Kelly’s Learning Styles Awareness Day , I’m revisiting the idea of learning styles. admit that when I was taught learning styles in my education program, I didn’t question it. MORE >> -
EXPERIENCING ELEARNING | MONDAY, FEBRUARY 14, 2011 E-learning That Makes You Make Tough Choices Play through a series of difficult challenges that require tough choices about work, where you live and what you can provide your family, seeing all too soon how decisions lead to unimagined consequences. Learn important facts about the condition of homelessness and the many services UMD provides. Have you ever been tasked with developing e-learning that needed to jolt people out entrenched viewpoints? It’s a challenge, and one I certainly haven’t always succeeded in meeting myself. Note that the game is US-centric, but the impact should. You’ve lost your house. MORE >> -
EXPERIENCING ELEARNING | WEDNESDAY, MAY 16, 2012 Research in Gamification of Learning and Instruction The meta-analysis section has a useful table providing a quick summary of the major findings of each meta-analysis reviewed. Last week, I posted a rebuttal to Ruth Clark’s claim that “Games Don’t Teach.” ” In that post, I shared several links to research about the effectiveness of games for learning. If you are interested in a more in-depth review of research, Karl Kapp’s new book The Gamification of Learning and Instruction has an entire chapter titled “Research Says…Games are Effective for Learning.” ” (Wolfe, 1997). Avatars. MORE >> -
EXPERIENCING ELEARNING | FRIDAY, JANUARY 22, 2010 Instructional Design for Virtual Worlds Provide Minimal Guidelines : Karl and Tony explain it like this: “If you provide the right context and the right guidelines, people will learn from each other from the environment, and from the immersive experience.. Allow Opportunities to Demonstrate Learning : Take advantage of the ability to practice skills in the realistic environment a virtual world can provide. Build in Incentives : We can learn from game developers to provide incentives that keep learners motivated. Welcome to stop #10 on the blog book tour for Learning in 3D! What do you think? MORE >>
- Questions about Instructional Design Careers EXPERIENCING ELEARNING | WEDNESDAY, JANUARY 16, 2013
- Blogging in a Walled Garden EXPERIENCING ELEARNING | SUNDAY, FEBRUARY 1, 2009
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- TCC09 Keynote: Global Collaboration in the Web 2.0 World EXPERIENCING ELEARNING | TUESDAY, APRIL 14, 2009
- TCC09: Digital User-Generated Content and Our Emerging Digital Literacy EXPERIENCING ELEARNING | TUESDAY, APRIL 14, 2009
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- Giving People Time to Deal with Change EXPERIENCING ELEARNING | SUNDAY, DECEMBER 28, 2008
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- Fear of Virtual High Schools EXPERIENCING ELEARNING | SUNDAY, JULY 13, 2008
- Will Richardson Interview of Clay Shirky EXPERIENCING ELEARNING | FRIDAY, JULY 11, 2008
- Daily Bookmarks 06/26/2008 EXPERIENCING ELEARNING | THURSDAY, JUNE 26, 2008
- Wikis for Improving Productivity EXPERIENCING ELEARNING | TUESDAY, JUNE 10, 2008
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- TCC08: What can Educators Learn from Online Religious Communities? EXPERIENCING ELEARNING | THURSDAY, APRIL 17, 2008
- TCC08: Creating and Teaching a College-Level Undergraduate Course in Social Networking EXPERIENCING ELEARNING | TUESDAY, APRIL 15, 2008
- TCC08: Cultural Diversity in Online Education EXPERIENCING ELEARNING | WEDNESDAY, APRIL 16, 2008
- TCC08: Second Life: Teaching Tips from the Virtual Frontier EXPERIENCING ELEARNING | WEDNESDAY, APRIL 16, 2008
- First Experience with Usability Testing EXPERIENCING ELEARNING | TUESDAY, MARCH 11, 2008
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