Experiencing eLearning

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TCC08: Second Life: Teaching Tips from the Virtual Frontier

Experiencing eLearning

OK, I admit that I’m not really expecting to be able to apply anything in Second Life for my current job. Site to compare virtual worlds provided in chat: [link]. Dr. Dobbs Life 2.0: [link]. Second Life is a “context-rich environment&#. Edumuve : sites of interest to educators in Second Life.

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My History of Live Blogged Notes

Experiencing eLearning

Because I have done so much live blogging, I was able to provide proof of my ongoing professional development efforts. Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life. Second Life: Teaching Tips from the Virtual Frontier. Why Do We Need A Second Life?

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TCC09: Digital User-Generated Content and Our Emerging Digital Literacy

Experiencing eLearning

This research used Sims 2–provides a framework for storylines. Need a wider range of user-generated content–Second Life has a wider range of possibilities. Would like to do a similar study in Second Life–more global audience. What kind of information can we create, how does meaning making happen?

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TCC08: What can Educators Learn from Online Religious Communities?

Experiencing eLearning

Provided opportunity for isolated individuals to experience community, For education. Scot Headley: Quaker Meeting in Second Life. Second Life focused his attention–unprogrammed worship requires that focus, not multitasking. It’s hard to do synchronous and get everyone there at the same time.

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Learntrends: Convergence in Learning

Experiencing eLearning

Second Life is expensive and most orgs not ready for it yet. They provide another way to interact–different experience, different connection with people. Networks are really good at spreading information–good or bad. Current L&D is mismatched to need & doesn’t scale. Virtual worlds?

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TCC08: Creating and Teaching a College-Level Undergraduate Course in Social Networking

Experiencing eLearning

Provided a bunch of stats on social networking usage–I’m not taking notes on all that). Second Life. Past predictions about online communities assumed text because that was what was available. Now YouTube and multimedia are important. Many businesses consider time on social networking sites wasted, but not all.

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TCC08 Keynote: Why Do We Need A Second Life?

Experiencing eLearning

In Second Life: Professor Lilliehook. Overview of Second Life. Library of Congress has a Second Life. Second Life & virtual worlds are a new movement, but SL isn’t the first world and won’t be the last. Why Second Life Education. How Second Life Education.