Internet Time Blog » What Second Life is really like
Jay Cross
NOVEMBER 10, 2007
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Jay Cross
FEBRUARY 20, 2011
He ran Michael Milken’s Knowledge Universe Interactive Studio before he became VP, Platform & Technology for Second Life at Linden Labs. Joe described an elite group of engineers at IBM that replaced their bi-annual face-to-face sessions with meetings in Second Life. Second Life became a great equalizer.
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Jay Cross
FEBRUARY 19, 2010
I don’t expect 3D learning environments to thrive in Second Life. Second Life is a pioneer and is the gorilla in the 3D space right now. Many workers’ minds are too calcified to handle the concept of avatars and alternative realities.
Jay Cross
APRIL 7, 2009
As for never having heard of SharePoint, known as ScarePoint to many of its users, read this post from Nancy White.
Jay Cross
JANUARY 16, 2011
I wanted to be able to walk around in the knowledge space, sort of the Library of Alexandria meets Second Life. Another breakout discussed Wikipedia – the next ten years. What should evolve? I also pushed my current passion, the workscape. Why not give readers the option of checking a box that would prompt periodic reinforcement?
Jay Cross
DECEMBER 7, 2009
Software such as Second Life allows executives — in avatar form — to give presentations to one another in virtual boardrooms. Online team rooms keep the lights on as projects move around the world, passed from one team to the next. Skype gives people the ability to place free video calls over the Net.
Jay Cross
DECEMBER 30, 2012
One thing I don’t get yet is the IBM-in-Second Life thing. Thanks mainly to the Internet, “their world is different from the one into which we were born, therefore they start shearing and shaping different neural pathways from the outset. We may not even be able to see their unique gifts and efficiencies.”.
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