Class Meeting in 3D World of Second Life
JULY 13, 2010
Jumping into a virtual world can be a fun but scary and daunting place for first timers. To that end, last night, I threw students into the 3D virtual world of Second Life. purposefully did little instruction and then sent them off to explore the world and comment on the learning aspects of different places they had visited. Tags: 3D worlds
Educational Locations in Second Life And the 3D Aids Quilt
JANUARY 28, 2011
Often I am asked for a list of interesting and educational locations within Second Life, the 3D virtual world software, here is a rather lengthy list of some of the more educational places within Second Life. The 3D AIDS Quilt is part of Startled Cat’s Karuna Initiative begun in 2008 in Second Life (SL). About Startled Cat.
Still More Alternatives to Second Life: More 3D Worlds to Explore
APRIL 13, 2010
Here are even a few more alternatives to Second Life for you to check out. It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols. Out of the box, it can be used to simulate a virtual environment with expansive spaces and customizable 3D avatars. Tags: 3D worlds ReactionGrid Inc.
Virtual World Brainstorming Session
JANUARY 28, 2009
One of the great things about what I do is getting to meet and work with really thoughtful and creative people and the other day, I got a chance to brainstorm with a group of great people on the topic of Virtual World Implementations. Clark Aldrich, Karl Kapp and Eilif Trondsen on their way to lunch to continue the discussion on Virtual Worlds. It is learning by doing.
Elements of a Virtual World/Metaverse
JANUARY 29, 2009
Using a virtual world or metaverse for training is not as science-fiction as it sounds. metaverse or virtual world is simply the natural extension and convergence of several technologies currently used for online learning. The first software element that makes up a virtual world is a synchronous learning tool similar to WebEx or Adobe Connect or Saba’s Centra.
Cool Second Life Happening:UW VIBE Future InfoExpo Recruitment
JUNE 24, 2011
Researchers from the University of Washington Information School are conducting a research study investigating exciting and useful alternative capabilities for Second Life. These exhibits let you interact with new design possibilities aimed at improving the social and information aspects of Second Life. The Future InfoExpo will be available at this Second Life URL: 2b3d UW VIBE (29,143,22). Additional information is available on the University of Washington Virtual Information Behavior Environment project website: [link].pdf. to 4:00 p.m.
Death and Dying in a Virtual World
OCTOBER 24, 2008
The story Online divorcee jailed after killing virtual hubby tells of a 43 year old Japanese women who hacked into a computer system and killed her virtual husband. wonder if virtual CSI solved the crime. Here is an intriguing story about killing another person's avatar.and going to jail for it. if convicted could face a prison term of up to five years or a fine up to $5,000.
NOAA: Advice for Federal Agencies about Virtual Worlds & a Great Interactive Example
JULY 10, 2009
Waiting for the tsunami to hit on NOAA's island in Second Life. Check out this article, Living NOAA's Second Life It is about how the National Oceanic and Atmospheric Administration (NOAA)--a government agency--is using a virtual world to reach into the future and it has some great advice on considerations before launching into a virtual world.
Teaching Higher Order Skills in a Virtual World
OCTOBER 28, 2008
Another question about virtual worlds and learning. abstraction; synthesis; evaluation; experimentation; reflection) in a virtual world? Virtual worlds are ideal for placing a learner into a problem solving situation. As mentioned before, another activity is to give students money in a virtual world and let them run a virtual business.
Speaking at Penn State University Park on Virtual Worlds
OCTOBER 18, 2008
This upcoming Tuesday, I will be speaking close to home in State College PA.home of Penn State on the topic of "Why 3D Worlds for Learning?" It promises to be a lot of fun since many alumni from our program are working at Penn State in various departments and capacities. look forward to seeing them all.
Volatility in 3D Virtual World Industry
JUNE 22, 2010
There is a great deal of "churn" in the 3D virtual immersive environment space. Microsoft has awarded one of its innovation awards to 3D Virtual Immersive Environment Enterprise provider ProtonMedia. See my analysis of the recognition in What it means that MS LifeScience Award Goes to 3D Virtual Conference Design James A.
3D Virtual Worlds are NOT Dead, Dying or Disappearing
MARCH 16, 2012
There are many reasons by I believe that virtual worlds are not dead, dying or disappearing. Classes in 3D Worlds and About 3D Worlds. First contrary to the belief of many, Second Life is not dead or dying. Last night I had the pleasure of traveling to Randy Hinrich’s Virtual World Certificate Class for 2012 in their Winter Thinkfest.
Three Vitrual World Learning Best Practices and A Holiday Greeting
DECEMBER 24, 2008
Happy Holidays and Merry Christmas, here is a little visual post card from Second Life wishing you and Your's a Great Holiday Season and a Happy New Year.plus some virtual world best practices thrown in as a gift>): Three virtual world learning best practices to consider when implementing 3D worlds in 2009. Allow time for avatar customization.
We have 2D Virtual Classrooms, Why 3D?
OCTOBER 29, 2008
In a 3D world, the interaction with the students feels more intimate than with a 2-D distance learning application such as Centra, Horizon Wimba or Adobe Connect. Sitting around a conference table for class. Another question and this one is simple.why 3D? We've got plenty of great 2D platforms for communication, what does 3D add? Here is a short answer.
The Promise Of 3D Learning
AUGUST 10, 2011
Every now and again I wonder about the multi-user 3D environments, or virtual worlds that were all the rage just a couple of years ago, the finest example being Second Life. Second Life itself was a promising collaborative 3D learning platform. Secondly, deploying such systems is one thing, developing content for them is another cost altogether.
Another Student Generated Machinima
AUGUST 11, 2009
Here is another example of using one of the learning archetypes (described in Learning in 3D ) to create a lesson in a virtual world created by one of the many talented students in our Instructional Technology program at Bloomsburg University. __ Catalog of Recommended Books, Games and Gadgets Recommended Games and Gadgets Recommended Books Content Guide.
Eduverse Foundation Presentation
SEPTEMBER 23, 2008
This morning, I had a great time giving a presentation to a group over in the UK via a mash up of Skype and Second Life. Of course I would have liked to have been there in person but, since it was a virtual world conference, I figured that a virtual presentation made a lot of sense and is less time consuming. presented to the Eduverse Foundation Symposium.
Not a Good Week for the Virtual Worlds Space
DECEMBER 22, 2009
First, Metaplace announced it will be closing its virtual doors on January 1, 2010 at 11:59 pm Pacific Time. This was one of the alternatives I listed for something other than Second Life in my Alternatives to Second Life (continued, again) I described Metaplace as: Is a Flash-based virtual world platform that allows players to buy and sell items, own property and play online games. This means that a user created "portal" into a virtual world can be accessed from web location. Now we are seeing it in the Virtual World space.
A Few Interesting Virtual World Resources
JUNE 1, 2011
Here are a few of virtual world research papers that contain some interesting information: Virtually Face to Face: Enriching Collaborative Learning Through Multiplayer Game by Johanna Bluemin. Promoting motivation with virtual agents and avatars: role of visual presence and appearance by Amy Baylor. Best Practices in Virtual World Teaching: A Guide to Teaching Problem Solving in Second Life by Simon Bignell and Vanessa Parson. Go with the Flow: Engagement and Learning in Second Life by Karen Cooper.
JULY 21, 2008
Here is a great article about how learning about other cultures in a 3D world like Second Life can translate into the real world. The article is called Study abroad through Second Life Here are some quotes from the article: If you learn about a culture â€¦ and your behavior changes in Second Life while you're interacting with another culture, when you leave the virtual world these processes stay with you,â€ says Jeremy Bailenson, director of Stanford University's Virtual Human Interaction Lab in Palo Alto, Calif.
Interview with 3D Pioneer Randy Hinrichs, CEO of 2b3d–Part One
JANUARY 18, 2012
The other day I had an opportunity to catch up with Randy Hinrichs and ask him a few questions about the state of 3D virtual world software and about his new book. Also, he has just finished a book about 3D virtual worlds that you should really check out. Randy is also faculty at the University of Washington, where he developed and teaches the Certificate in Virtual Worlds in the iSchool. You will likely find Randy in a number of virtual and augmented worlds, usually as an avatar surrounded by a community. First, a little bit about Randy.
Virtual Hospitals Protocol
APRIL 6, 2009
Teaching young doctors to work with others is yet another skill that can be taught in a virtual world. In an article titled Can Second Life help teach doctors to treat patients? Partridge's online likeness bears an eerie resemblance to his real-life appearance. Tags: 3D worlds Then students enter a patient's room and their work begins.
Problem-Based Learning in 3D Environment
APRIL 16, 2008
Today I am presenting on the topic of Designing Problem-Based Learning Environments in a 3D On Line Virtual World at the 19th International Conference on Teaching and Learning. More impotantly, here is the MSIT Second Life Wiki which ontains the paper for the conference and a ton of useful resources. Here are some resources I mentioned concerning other Second Life presentations I've done. Here are a couple of books used for Second Life. Here are the slides from an ASTD TechKnowledge Presentation.
3D Virtual Immersive Environment: Conceptual Orienteering
JUNE 28, 2010
The learner can then get behind the wheel of a virtual car and see and feel the effects of trying to drive while "drunk." For example, there is a location in Second Life that shows what the world looks like from the view of a schizophrenic. Tags: virtual immersive environment 3D worlds These do not always need to be physical attributes.
Google Steps into the 3D Universe
JULY 10, 2008
Ok, so Google did create Google 3D Earth with some pretty cool 3D features as a venture into 3D worlds but now they are jumping in with both feet and offering (for free) a product called Lively. Creating an Avatar in Google's Lively. And thanks to Andy S.
Think Virtual Worlds: Not Second Life
JUNE 15, 2008
Here is this Month's ASTD Big Question: Second Life Training? More specifically: In what situations, do you believe it makes sense to develop a learning experience that will be delivered within Second Life? If you were to develop a training island in Second Life, what kind of environment and artifacts would you consider essential for teaching?
Class Meeting in 3D World of VirtualU
JULY 20, 2010
Virtual immersive environments come in all shapes and sizes even though many people tend to only think of Second Life when they think of virtual worlds. Last night the class ventured into VirtualU for a tour hosted by Jim and Steve Parker who have created a virtual platform build on Active Worlds. Then we began our tour of the virtual world.
Second Life Created Virtual Documentary
MAY 20, 2008
Second Life and movies have had a history. In my post Second Life at the Movies , I discuss the possibility of a full-feature length movie being created in Second Life. Molotov Alva turns the virtual camera on his virtual self. You could have virtual visits with managers, vice presidents and even the president. don't answer that.)
Second Life Session
JULY 29, 2008
Onge of NCTT and Keith Morneau from Capella University who are providing a session on Second Life. So, I am taking some notes: The presentation will talk about history of virtual environments and a theoretical framework for Second Life in the classroom. They are defining Second Life as "A 3D virtual world created by its inhabitants."
Questions about Second Life
SEPTEMBER 25, 2008
Recently, I received a some really good questions related specifically to Second Life but primarily are about virtual worlds and the use of these worlds for education. Having said that, people are now starting to publish some research articles and case studies about Second Life but it is still relatively new. mostly for socializing. have to agree.
Second Life Happenings: CEO Steps Down (again)
OCTOBER 20, 2010
Here is what he wrote on the Second Life blog. So, it doesn’t look real good for the future of Second Life. Can’t say I am surprised, while Second Life is an innovative pioneer in the 3D virtual immersive learning space, I never thought they’d be around for the long haul…in their original form. You can find the original here.
Second Life Training Presentation
FEBRUARY 7, 2008
We had a lot to cover from how to navigate in Second Life to simple scripting with building, teleporting and designing Second Life training solutions in between. He was poised and well spoken and he knows Second Life very well. One audience member gave a great account of how he is using Second Life to reproduce a critical incident at a power plant.
Second Life for Your Health
JULY 14, 2008
Here are some interesting videos showing how Second Life can be used to design and deliver health related training and actual client support within a virtual world. This one demonstrates various views of how a virtual platform can help mental health and other patients. This one is focused on nursing education.
Alternatives to Second Life Continued
JULY 16, 2008
In my listing of Alternatives to Second Life , many packages were missed. MPK20:Sun's Virtual Workplace "Wonderland" The MPK20 virtual world is also known as Wonderland. For more information, you can read Sun unveils corporate 'Second Life'. InXpo InXpo has a virtual ASP show platform. Here are two more.