rapid_intake_instructionally_effective_powerpoint_conversionInstructionally Effective Use of PowerPoint Conversion for eLearning
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452 Articles match "Simulations","Virtual World"

The Latest from the eLearning Learning Community

Thursday, August 12, 2010
Here are four things organizations can do in 3D virtual immersive environments. Meetings Meeting at the site of a virtual accident in Second Life. The problem with most organizations is that with a geographically dispersed workforce, many meetings have to be held via conference calls or 2D virtual meeting software.
 
Sunday, August 1, 2010
On the other hand, the web-social and physical learning spaces now have examples with initiatives like CCK08, EdFutures, spaces on virtual worlds like SecondLife and the designs mentioned in the above links. I was prompted by Howard to think more about the intersection of Learning and Architecture. And poses the question: So. as well.
 
Sunday, August 1, 2010
The presentation titled The Representative Student  seeks to explore two challenges related to the modeling – the role of simulations or models in both delivering and learning about learning; and the relationships between adaptive courseware and social learning environments. Filed under: elearning 2.0 , Innovations , Simulations.
 

The Best from the eLearning Learning Community

I've been trying to understand better where simulation fits within the skills development process and whether simulation is the only/best option available to trainers and/or learners. To be effective, simulations need to approximate the situation in which the skill must be applied for real. simulators (flight, driving, etc.):
I wrote this article for Innovate magazine a few months ago, to coincide with the release of Learning Online with Games, Simulations, and Virtual Worlds. They sense an overlap between virtual worlds, games, and simulations, and yet they know that one is not synonymous with the other. References Aldrich, C.
Recently, a number of individuals have inquired about resources for virtual world research. Journal of Virtual World Research --Great resource. This journal has freely available PDF articles describing the vast amount of work being done in virtual worlds. Here are some valuable links. by Robert J.
The presentation titled The Representative Student  seeks to explore two challenges related to the modeling – the role of simulations or models in both delivering and learning about learning; and the relationships between adaptive courseware and social learning environments. Filed under: elearning 2.0 , Innovations , Simulations.
Here is a link to an interesting study of how the 3D simulation software, Thinking Worlds was used to create training to improve the Royal Navy's "worst performing course" – Engineering Safety Rounds Inspection. The simulation helped to cut failure rates by 54%. Tags: simulations
Clark Aldrichs Style Guide for Serious Games and Simulations. Notes from an Analyst and Simulation Designer for Hire Email Clark. costs for simulation. The cost that organizations have to spend to access an educational simulation , either by commissioning custom simulations or licensing them "off-the-shelf, per named user."
2009: Understanding and Procuring forms of Highly Interactive Virtual Environments Organizations will continue to explore their understanding of Highly Interactive Virtual Environments. More organizations will purchase access to virtual worlds. Here are some thoughts on the peeling away of the "post-literacy" onion.
Chuck Hamilton presented on his (IBM’s) take on affordances on virtual worlds. start with what I think are the core affordances of virtual worlds, that there’s a 3D world, that you can visit, and that’s digital.  Tags: social virtual worlds through the internet). Feedback solicited!
Karl Kapp, professor, author and speaker, understands the value of games and simulations in learning. In this two-part interview, Karl covers everything from video games to virtual 3D worlds, their cognitive advantages and future trends in online learning. My first experience in a 3D world was horrific. Such a waste.
Caspian Learning has produced a useful taxonomy of immersive learning simulations in their white paper Serious Games in Defence Education (Word or PDF, 4MB). Real-time strategy sim Simulation in which the user takes an over-arching strategic role, rather than one of a particular character. Caspian's own sims fit this category.