Rapid Prototyping Advice for Simulation Software Courtesy Thinking World
Kapp Notes
AUGUST 27, 2010
Use a stock environment with the same general characteristics that the final environment will have. For example, select one of the stock offices in Thinking Worlds if your final game will be in an office. For characters, use several stock characters that have the same general look-and-feel that the final characters will probably have.
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