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Sales Enablement Gaps White Paper

Count5

First there were sales portals—in theory, a great idea for putting sales collateral and other selling tools in one easy-to-access repository. Click Here to Download this q.MINDshare White Paper. Click Here to Download the q.MINDshare White Paper. Is your sales enablement. system preventing sales?

Sales 40
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100 eLearning Articles and White Papers

Tony Karrer

My collection of eLearning Articles, White Papers, Blog Posts, etc. Creating Passionate Users: Crash course in learning theory 2. Innovate: Moving from Theory to Real-World Experiences in an e-Learning Community 15. Mzinga : White Paper Series : eLearning 2.0 & Podcasting and education - White Paper 74.

Wiki 147
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Using Game Elements to Improve Learning Outcomes

Knowledge Guru

Sharon Boller, Knowledge Guru® creator and BLP prez, has written a new white paper on Game Mechanics and Game Elements. Sharon identifies 12 common ones in the white paper: Conflict. Learn More in Our White Paper. It’s designed as a practical guide rather than a collection of theories.

Games 157
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Webinar: A First Look at Eibhlin’s Quest, Our Newest Storyline Game

eLearning Brothers

Bill also mentioned quite a few other resources for game developers: Link to the Knowledge Guru white paper mentioned: [link] com/serious-games-resources/ learning-game-design-white- paper/. Game Theory: [link] learn/game-theory-1.

Games 124
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The Corporate Learning Guide to Spaced Repetition and Feedback Loops (Free Download)

Knowledge Guru

The real story behind the forgetting curve, and what the latest research has to say about Herman Ebbinghaus’ theory. distributed practice Learning Research Quick Tip Serious Games white paper feedback loops interval reinforcement repetition spaced learning spaced repetition'

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When learning experience design goes wrong

Learning Pool

When you look into the theoretical underpinnings of learning experience design, it can come as something of a surprise to realize that this new practice area does not lean particularly heavily on traditional learning theory (e.g. Bloom, Gagne, etc.). External influences are also significant.

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The three levels of learning experience

Learning Pool

So here’s a theory – or maybe we should be less grand and call it a conjecture. We used it as an organizing principle for the white paper we’ve just released: Experience: Theory, Design and Supporting Technologies for an experience-based Learning Culture . The three levels. Next steps.