Eat Learn Repeat

Does Instructional Design Still Mean the Same in 2017?

Eat Learn Repeat

One night last week, I was super hungry and wanted to taste the new burger pizza from Dominos. I added to the cart a burger pizza, my favorite garlic bread sticks, two cheesy dips, a choco-lava cake, and a soft drink. However, I couldn’t place the order for some reason.

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Learning from Games – Games Beyond Stereotypes #03 Her Story

Eat Learn Repeat

Hello there! Welcome to the third post in the series “Learning from Games”. In this series, I try to break apart some of the most unique games I’ve played. If this is your first time here, I recommend you start with the first post in the series. Let’s move on to today’s game.

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Learning From Games – Games Beyond Stereotypes #01Firewatch

Eat Learn Repeat

I still remember the first time the concept of game-based learning was introduced to our learning design team at the office. Some of them were excited while some kept their distance from the discussion calling it silly.

Forget VR & AR, this could be the next big thing in E-learning

Eat Learn Repeat

Technology is evolving rapidly. The major focus of this evolution is to make things easier for the users and make their life more comfortable. Who could forget this? I remember the day when my dad brought home our first television set.

Content Planning Map: A Template for Training Teams

Are you delivering disjointed feature-based training? Rather than looking at small tasks, focus training content on goals that you want your students to achieve. Download the template to learn how!

Meet Greg, the man who believes Games are the best tools to change the world and beyond

Eat Learn Repeat

How did it happen? Tell us what brought you in to game development. Greg Acuna, CEO of Earthlings Infotech, Pvt. First let me tell you about the genesis of the project.

Learning from Games – Games Beyond Stereotypes #02 Keep Talking & Nobody Explodes

Eat Learn Repeat

Hi there! In his best-selling learning book “ The Gamification of Learning and Instruction ”, Professor Karl M. Kapp discusses the 12 game elements that make a game motivational, exciting, and sometimes irresistible. I remember the day we discussed these with our learning design team.

Lessons From Games: Stop stepping into the learner’s shoes, let them step in

Eat Learn Repeat

This morning at 5, one of my friends called me over phone. He started shouting “Bastion received a buff and Ana is nerfed, let’s play”. Sounds gibberish? Let me explain. Bastion and Ana are two characters from the famous multiplayer game “Overwatch”. No such thing as wrong time to discuss games.

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How to Get Started with Freelancing: The Instructional Design Story

Eat Learn Repeat

It’s never easy to start something new and it gets even tougher when you’re starting out as a freelance Instructional Designer. Before you even take the plunge a million questions pop up in your head. How to I start? Where do I find clients? How much should charge for a project?

Seven Simple Secrets to Off-the-Shelf Course Success

Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.

Guest Blog 50: How Structured Schooling has Scared the Adult Learner

Eat Learn Repeat

Welcome to the first guest post in my blog.

Why go for freelancers when companies do it for less?

Eat Learn Repeat

Having worked with several e-learning companies since 8 years, here’s my one-sided opinion on why you should hire freelancers when there are many companies out there, that are ready to do it for lesser cost and faster. Through this post, I’m trying to sell myself as a freelancer but only through facts that are a result of experience. Nothing to Hide. I may not be able to do it, but I know someone who can. We are open when it comes to talking about our skill set.

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Gamification doesn’t mean developing games and there’s more!

Eat Learn Repeat

Gamification has been frequently talked about as one of the most happening trends in Learning and Development chapter. Research says that Gamification can help teach higher order skills in a fun based way.

Gamification Pitfalls: Meaningful Rewards or nothing

Eat Learn Repeat

Why Rewards? Rewards can change behaviors. This morning, I woke up to this picture on my whatsapp messenger.This meme is about the recently launched mobile game Pokemon Go.

The Essential Template for Your Customer Training Strategy

Looking to build your customer training strategy? The process can be overwhelming, if you don’t have a set plan from the start. This template can help.

Protected: Meet the man who is using games to not only make the world a better place, but also education, a fun-filled experience.

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This post is password protected. You must visit the website and enter the password to continue reading. Advertisements. game based learning game design Gamification Interviews games serious games

Does your new E-learning character know his roles and responsibilities?

Eat Learn Repeat

It is a common practice to use characters/avatars in E-learning courses. But how do we evaluate the effectiveness of this strategy? Can these characters substitute a classroom instructor?

We live life in First Person, then why a Third Person E-learning for our Learners?

Eat Learn Repeat

Have you heard the term FPS anytime? Do you remember that game your kid keeps playing where you’ll only see two hands holding a gun, running all around and shooting other people? That’s an FPS (First Person Shooter) game.

How to Launch Elearning Content Using xAPI

HT2 Labs

Already using xAPI for more than just reporting? Then you may be wondering how it can be used to launch elearning content. The post How to Launch Elearning Content Using xAPI appeared first on HT2 Labs. Learning Locker xAPI

Take training beyond your LMS: technical considerations for extended enterprise

You know the benefits of extended enterprise. But how do you execute the plan? Learn more about the technical considerations that can help you create a strategy to manage the delivery and tracking of product training across a variety of systems.

The changing skill set of the learning professional

Clive on Learning

Skills define us. They are what make us useful and productive. They are the foundation of our achievements. On our death bed, it is our skills that we will reflect on with pride.

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The Knowledge and Learning Transfer Problem

Performance Learning Productivity

During a meeting at Cambridge University around 30 years ago I was thoroughly chastised by a Cambridge academic. I’d used the phrase ‘learning delivery’ when describing computer-supported collaborative learning ( CSCL ) approaches.

6 Pervasive Corporate Training Pitfalls

Bottom-Line Performance

Remember when you were new to learning and development? If you really are new, congratulations and welcome to the field! If you’ve been around for a little while, I want you to think back: what do you wish you could tell your former self about what he/she is getting themselves into?

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Emerging Learning Technologies: Promise vs. Hype

Bottom-Line Performance

Go to any of the big L&D conferences or trade shows and you’ll hear buzz and conversation about virtual reality, augmented reality, and 360 video. Explore the pages of Inc., Forbes, Tech Crunch, or Mashable and you’ll find articles.

Aligning Customer Training With Certifications

Want to deliver a cohesive customer training certification program? From strategy to systems to job functions, it's time for us to reassess how learning and certifications are delivered together. Download the guide to see how!

5 games every e-learning professional should play

E-Learning Provocateur

You can narrow down someone’s age by whether they include spaces in their file names. If they do, they’re under 40. That is a sweeping declaration, and quite possibly true. Here’s another one… Gamers are a sub-culture dominated by young men.

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Top 10 Authoring Tools for 2017

eLearning 24-7

Before we dive into this year’s top 10 authoring tools, a funny thing happened to me this week – rib injury. As a result a delay in the post and up front apology for that. Anyone who has hurt a rib, knows the thrill of agony from it.

Branching Scenario Prototype in Twine

Experiencing eLearning

I built this branching scenario in the open source tool Twine. This scenario is moderately complex, with a total of 17 pages (or passages in Twine terminology) and 8 different endings. The ideal path has 5 decisions to reach the best conclusion.

The e-learning revolution is finally there

Challenge to Learn

We are talking about fundamental changes in corporate e-Learning already for years. But I did not see a real fundamental change for a long time, but now it is finally happening. The world of e-Learning is changing rapidly and fundamentally. An e-Learning revolution?

2017 Customer Training Benchmarks Study

What are the baseline metrics for a successful customer training program? Find out in Skilljar's inaugural customer training benchmarks study, which includes an analysis of completion rates, course duration, and more. Click to download.

Top 5 Learning Technology Trends for 2016

Your Training Edge

New Year is coming and we all are at the edge of planning and redefining a lot of things, so do the businesses and their learning departments. If there is something quite certain about the future, it’s the emerging eLearning.

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What Is Performance Support? And Why Won't People Stop Talking About It?

Dashe & Thomson

by Jolene Rowan. Education experts have said for years the important role performance support plays in building competency. It tackles head-on two fundamental challenges of learning: the limits of human memory and learner motivation.

4 Writing Principles Every eLearning Designer Should Know

Allen Interactions

By Kody Jackson, Instructional Writer. In my time as a university teaching assistant (TA), I saw a lot of bad writing. Clauses hanging all over the place, dangling participles, comma splices…a veritable side-show horror of prose. Let’s go through my writing steps guaranteed to make you sound better.

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The Forgetting Curve: What It Is and Why It Matters

Bottom-Line Performance

If you’ve been in the industry long enough, you’ve probably heard about (drum roll please) the forgetting curve. It’s an often-used, and sometimes over-used concept that refers to the human tendency to rapidly forget what we learn without subsequent relearning or reinforcement.

Employee Training Playbook by Lessonly

Strengthen new employees and develop existing teams with Lessonly’s Employee Training Playbook.

Learning Experience Platform – WRONG

eLearning 24-7

I’ll get right to the point. I totally dislike the term, “learning experience platform” It really makes no sense, because anything and everything we do, can turn into a learning experience. Secondly, it does a major disservice to any platform that is called by that name. Allow me to elaborate.

Microlearning: Overcoming 4 Assumptions

Allen Interactions

By Ellen Burns-Johnson , Instructional Designer / @EllenBJohnson. If we’re not focused on the right problems, we can’t be sure that microlearning is the right solution. The training industry’s interest in microlearning shows no signs of slowing.

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Seven 2017 Learning Trends: Novel or Norm?

Bottom-Line Performance

At the start of a new year – or the end of an old one – we love to read about trends. Articles on trends can be fun reads, but do they really help us see the future? Do trends really matter? I’ll let you decide. I went back and found a 1998 ATD (then ASTD) State of the Industry report.

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The NexGen LMS Grid

eLearning 24-7

It’s been a long time coming. One Grid that goes beyond the Quadrants of the world, the other type of grids focusing on the space, the vendors that make it based on a variety of factors as defined by the firms themselves. I totally get it.

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3 Ways to Create a Best in Class Customer Training Plan

Looking to improve your training plan for Q4 and beyond? Download this guide to learn how the right goals, education, and tools can help.