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“PLAY TO LEARN” WITH KARL KAPP

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7 QUESTIONS TO ASK TO CREATE EFFECTIVE E-LEARNING

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The post 7 QUESTIONS TO ASK TO CREATE EFFECTIVE E-LEARNING appeared first on Learnnovators. Custom E-Learning E-Learning Learning Consulting Learning Design e-learning eLearning Engaging Learning Learning Learning Designer Learning Effectiveness Learning Experience Learnnovators SME Srividya Kumar

6 Steps To Creating Learning Ecosystems (And Why You Should Bother)

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Here’s a quick recap for those just tuning in…. 70:20:10 has shone a spotlight on the limits of formal learning.

INFOGRAPHIC: If Learning Was Water

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Learning 101 with a quick, slightly soggy, metaphor. x—–x—–x—–x—–x. Designed by our Guest Blogger, Arun Pradhan. Arun Pradhan has over 17 years’ experience in digital and blended learning.

Building a Business Case for Customer Training

Looking to expand your customer training program? Your executive team will likely have some concerns. Download this guide to learn how to prove the value of training and tackle objections head-on.

70:20:10 For Trainers

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Learning & Development Professional has been running a poll on the following question: Is the 70:20:10 model still relevant today? And I’m shocked by the results. At the time of writing this blog, over half the respondents have chosen “No”.

COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 1

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INFOGRAPHIC: WORK IS LEARNING

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The post INFOGRAPHIC: WORK IS LEARNING appeared first on Learnnovators.

INFOGRAPHIC: Design Thinking for Human-Centered Learning

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A co-design process to focus on the learner and create human centered learning solutions. Designed by our Guest Blogger, Arun Pradhan. Arun Pradhan has over 17 years’ experience in digital and blended learning.

Take Charge of your eLearning environment

Learn how to maximize the impact of your learning by aligning to the goals of your organization, how to establish a learning culture with gamification including leaderboards and badges. Discover a learning content management system that is both powerful and easy to configure and manage.

INFOGRAPHIC: The Future of Corporate Learning

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Designed by our Guest Blogger, Arun Pradhan. Arun Pradhan has over 17 years’ experience in digital and blended learning.

LESSONS FROM CLARK QUINN ~ TAKE 2

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The post LESSONS FROM CLARK QUINN ~ TAKE 2 appeared first on Learnnovators.

WHY I STILL LOVE BLOOM BUT NOT HIS VERBS

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The post WHY I STILL LOVE BLOOM BUT NOT HIS VERBS appeared first on Learnnovators. Custom E-Learning E-Learning Learning Consulting Bloom's Taxonomy Bloom’s Revised Taxonomy e-learning eLearning Learning Design Learnnovators Srividya Kumar

Bloom 75

THE LEARNING IN GAMIFICATION

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The post THE LEARNING IN GAMIFICATION appeared first on Learnnovators. Gamification Gamified Learning Applied Cognitive Psychology Educational Psychology Gamification Platform Gaming Karl Kapp Learning Learnnovators Retrieval Practice Simulation Spaced Retrieval

Seven Simple Secrets to Off-the-Shelf Course Success

Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.

The Changing Face of Work and Workplace Learning

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I am not the kind to crystal gaze. I lay no claim to being able to predict the future. Now that my disclaimers are in place, let me explain the premise of the post title and what I intend to discuss in this post. I am trying to re-imagine how my work will shape up five years from now.

A Framework For Content Curation

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In conversation at EduTECH earlier this year, Harold Jarche evoked George E. Box’s quote that “all models are wrong, but some are useful”. Of course, the purpose of a model is to simplify a complex system so that something purposeful can be done within it.

INFOGRAPHIC: 3 Facts About Mindset In Learning

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Mindset is an often ignored yet crucial factor in learning. Here are three well established aspects of mindset in learning, and each is supported with tips for learning designers to make the most of them. Check out our infographic, or view the text here: 1. YOU CAN PRIME YOUR BRAIN. “

3 USES OF VIRTUAL REALITY IN WORKPLACE EDUCATION

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The post 3 USES OF VIRTUAL REALITY IN WORKPLACE EDUCATION appeared first on Learnnovators.

Learning Insights Guide 2017: Progress with Purpose

Navigating the ever-changing world of eLearning can be a challenge, but many people are finding a way to manage it, as well as a clear path forward. With Learning Insights, you can develop an even clearer sense of purpose, taking your vision to reality.

John Blackmon – Crystal Balling with Learnnovators

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ABOUT JOHN BLACKMON (Co-Founder and Chief Technology Officer, Trivantis Corporation). As Chief Technology Officer for Trivantis Corporation, John Blackmon is responsible for all aspects of development and strategy for the company’s eLearning products. Prior to joining Trivantis, John worked in a variety of industries, including Electronic Data Systems, IBM, and General Motors. At IBM, John was awarded a patent for software design for his work in developing operating systems.

The Changing Face of Corporate L&D

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THE QUOTE: “ Learning & Development needs a makeover…It’s time for a change.” – Clark Quinn. THE JOURNEY: ‘Learning at the speed of need’ is a significant factor that powers up workplaces around the world today.

Change 124

Demystifying Working Out Loud

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“ When people leverage collaboration platforms to contribute and to build relationships, that appeals to their intrinsic motivators of autonomy, mastery, and relatedness. ” ~ Working Out Loud: Better for You; Better for the Firm.

MOOCs In Workplace Learning – Part 1: Some Points To Consider

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MOOCs – you can love them or hate them but you can definitely not ignore them. Despite countless stats on MOOC dropout rates, MOOCs are appearing everywhere. And IMHO, we will continue to see this phenomenon rise.

[New eBook] The 3 Stages of Customer Training Development

Want to expand your training efforts? You’ll often see success by starting small and growing your program in a sustainable way. Download the eBook to learn more.

The 70:20:10 Lens

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In 70:20:10 for trainers I advocated the use of the 70:20:10 model by L&D professionals as a lens through which to view their instructional design.

The 70:20:10 L&D Model for Developing a High-Performing Workforce

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“Too many teachers see education as preparing kids for the past, not the future.” ” ~ Marc Prensky. “Virtually everything new seems to come from the 20 percent of their time engineers here are expected to spend on side projects.”

AVOID THESE GAMIFICATION PITFALLS

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The post AVOID THESE GAMIFICATION PITFALLS appeared first on Learnnovators. Gamification Gamified Learning Corporate Learning Karl Kapp Learnnovators Structural gamification

INFOGRAPHIC: 8 Top Tips To Boost Your Learning

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Work smarter and make learning stick with these eight simple techniques. Each one has well documented evidence based results behind them and are easy to implement. x—–x—–x—–x—–x. Written by our Guest Blogger, Arun Pradhan.

The complete eLearning journey

As an eLearning designer wouldn’t it be great if you could take charge of your eLearning environment right from storyboarding your ideas to generating responsive eLearning courses to being able to effectively deploy and track your learners’ performance?

eLearning Modules will Die… and 70:20:10 will hold the Smoking Gun

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When talking about technology and learning it’s hard not to think about elearning modules. They’ve been the bread and butter of digital learning solutions for decades and the industry behind them has helped many, including myself, feed our families.

GAMIFICATION IS ABOUT ENGAGEMENT

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The post GAMIFICATION IS ABOUT ENGAGEMENT appeared first on Learnnovators. Gamification Gamified Learning Corporate Gamification Corporate Training Games Karl Kapp Learnnovators

INFOGRAPHIC: Heroic Journeys To High Performance

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What does 70:20:10 & continuous learning have to do with Sherlock Holmes, Buffy the Vampire Slayer, Harry Potter and other heroic fictional characters? Possibly nothing… unless you believe this infographic. x—–x—–x—–x—–x.

The Top Six Things Organizations Must Do to Enable Emergent Learning

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“ …changes in mindset are more important than changes in hardware or software. ” ~ Steve Denning. What is common across the learning modes and methods mentioned? Social learning via an enterprise collaboration platform.

4 Ways to Close the Learning-Doing Gap for Front-Line Managers [GUIDE]

Wanted: A better way to develop front-line managers! It’s well documented that people leave managers – not companies. Download this guide to gain key insights into why so many programs fall short and learn 4 key principles for designing an effective solution.

EDUCATE EVERYONE

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The post EDUCATE EVERYONE appeared first on Learnnovators. Augmented Reality E-Learning Learning Consulting AR e-learning L&D Learnnovators MOOC Ryan Tracey