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Top Learning Systems Trends – A 2019 Extended Enterprise Market Guide

Talented Learning

When you look at the list below you might wonder why we’re not calling this our 2019 Book of Learning Systems Trends. Well, a lot is happening in extended enterprise learning and we want to touch on all the high points. Top Learning Systems Trends for 2019. #21

The survival of higher education (1): Changing roles

Learning with e's

A few years ago I wrote a reflective essay to address that very question, based on two invited keynote speeches I gave in Norway and the Czech Republic, in May 2000. Such change and disruption has been in the background of my thinking about learning technology for the past decade.

Roles 95

There’s a right way and a wrong way to gamify learning

Axonify

Gamification has been a hot buzzword in the learning space for awhile. All kinds of learning tech—from the LMS to the simple mobile apps—all claim to incorporate gamification. It’s why 80% of Forbes 2000 companies had plans as far back as 2014 to introduce gamification into their learning programs. But in the rush to jump on the gamification bandwagon, the truth is that most learning technologies have simply bolted on some sort of gamification add on.

Games 131

Keynote Resources from #LUC2017

Kapp Notes

Challenge : As the game-based learning expert James Paul Gee has said, good games give players a set of challenging problems and let them solve those problems until they can do it automatically. They must learn something new and integrate into their old mastery. 14: 215–235, 2000.

A tale of two keynotes

Learning with e's

May you live in interesting times’ (Old Chinese curse) We live in tumultuous times where change is constant and disruptive and where technologies are increasingly pervasive throughout society. My main recommendation however, was one grounded in the technology mediated learning approach.

Press 82

Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

ABOUT CLARK QUINN (Learning Technology Strategist): Clark Quinn, Ph.D., helps organizations align technology with how we think, work, and learn. He integrates creativity, cognitive science, and technology to lead development of strategic solutions including award-winning online content, educational computer games, and websites, as well as adaptive, mobile, and performance support systems. How do we ensure learning faster than everyone else?