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There’s a right way and a wrong way to gamify learning

Axonify

Gamification has been a hot buzzword in the learning space for awhile. All kinds of learning tech—from the LMS to the simple mobile apps—all claim to incorporate gamification. It’s why 80% of Forbes 2000 companies had plans as far back as 2014 to introduce gamification into their learning programs.

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A.I., XR, Digital Twin – Which will drive Learning Technology?

eLearning 24-7

Wikipedia Digital representation of an intended or actual real-world physical product, system, or process (a physical twin ) that serves as the effectively indistinguishable digital counterpart of it for practical purpose. Web Conferencing, WebEx, was widely used in the tech space in the early 2000’s.

Digital 84
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Keynote Resources from #LUC2017

Kapp Notes

Pick a team. When designing learning, strive for action. Do you punish failure in your learning design or do you allow and encourage the freedom to fail? Learners will explore and examine causes and effects if they know it’s OK to fail. ” Instead, show the consequence and illuminate the cause and effect.

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Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

Learnnovators: You’ve been Quinnovating in e-learning for over 30 years, helping your clients make the best business decisions. How do you educate your clients about the most effective approaches to learning? What would be your advice to budding learning professionals who aspire to consider consulting as a career option?

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CLARK QUINN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

Learnnovators: You’ve been Quinnovating in e-learning for over 30 years, helping your clients make the best business decisions. How do you educate your clients about the most effective approaches to learning? What would be your advice to budding learning professionals who aspire to consider consulting as a career option?

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Top 70 eLearning Posts for June and Hot Topics including iPad and Mobile Learning

eLearning Learning Posts

In Japan in 2000. Top five tips for creating effective interactions - Spicy Learning , June 14, 2010 Interactions pose a dilemma to all instructional designers. While they can be fun, visually exciting and effective, they can also require a lot of development and be difficult to create. 4,6 billion people have a phone.

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How to Sell a Lot More Courses with John Ainsworth

LifterLMS

Email marketing is an effective marketing activity through which you can connect directly with your audiences. Hopefully, now you know effective strategies and tips on how to make money selling courses online. And I know, because I’m somebody who’s helped 2000 people to solve this problem before. Summing up.

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