Remove 2000 Remove Information Remove Knowledge Remove Virtual World
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OpenSesame announces expansion of OpenSesame Plus subscription with Axonify micro-content

OpenSesame

Global 2000 enterprises now have access to a curated elearning micro-course library proven to drive knowledge retention. Axonify is a modern training and communications solution that offers high-quality, interactive, micro-courses that fit into the flow of work and drive knowledge retention. About Axonify.

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Unlock the Potential of Gamification: What is, How it Works & Much More!

Hurix Digital

Today we’re about to unlock the power of gamification in e-learning and discover how it can revolutionize how we acquire knowledge. Presently, reports indicate that up to 70% of the Global 2000 companies have embraced gamification as a valuable tool in their operations. Sounds exciting, doesn’t it?

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Revolutionizing Employee Training: Exploring the Latest Trends in Corporate Learning Platforms

Hurix Digital

Did you know that since 2000, the eLearning industry has grown by 900% ? These platforms become essential tools for organizations navigating the complexity of the modern workplace—not only for sharing knowledge but also for promoting a culture of continual learning. And this percentage is expected to triple by 2025.

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OpenSesame adds new global publisher partnerships, further expanding OpenSesame Plus subscription variety

OpenSesame

Their award-winning course creation tool, ‘The Generator,’ was built to support all combinations of learning styles and learning cycles, and places focus on subject matter experts needing to convey knowledge quickly and efficiently. Because the experience is fun, fast, personalized, and designed to make critical information stick.

Global 98
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How to Create an Online Course regardless of authoring tool or lack thereof

eLearning 24-7

Unlikely because unless you are an auditory learner, who can multi-task, the information you receive goes in one ear and out the other. I remember attending a virtual world workshop where the expert didn’t know how to create a virtual place where virtual folks could attend to acquire information, attend sessions, and so forth.

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3 Key Concepts That Will Help You Understand Learning in the Digital Age

SHIFT eLearning

The virtualization of information through computer networking. Heutagogy , a concept developed in 2000 by Stewart Hase, refers to the study of self-determined learning. Embracing heutagogy is especially important in today''s information-rich world. With these in mind, it''s time for us to move to Education 3.0.

Digital 111
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Learning Styles and E-Learning

eLearning 24-7

What I care about is providing insight and information to folks, who might be unaware OR has a general interest in acquiring knowledge. Gardner in 2000, said there was little evidence for his theory to be true, and again in 2004. Gardner in 2000, said there was little evidence for his theory to be true, and again in 2004.