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12 Helpful Resources for Instructional Design

CourseArc

Since instructional designers develop so many types of resources—like eLearning courses, instructors’ manuals for classroom use, learning games, training courses for use in workplaces—there are always new skills to pick up. With the first edition published in 2002, this book from Ruth Colvin Clark and Richard E.

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Gamification in Education: Adaptive Environment & Accessible Learning

Kitaboo

Learning is becoming increasingly complex and progressive as we try to connect students and schools through innovative methods. The origins of gamification can be traced back to as early as 2002, when the term was coined by a game designer called Nick Pelling. Gamification aims to make learning more fun, rewarding, or effective.

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10 Types of Corporate Training Programs (and Uses in the Workplace)

Ninja Tropic

These programs must be easily accessible and offer a combination of theoretical and practical learning methods to ensure the best results. Poorly designed content : The quality of the training material greatly impacts its effectiveness.

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Free learning & development webinars for July 2022

Limestone Learning

PT: How to Accelerate Sales Effectiveness and Build Champions Training often acts as a lever that elevates sales teams from good to great, thereby increasing revenue garnering opportunities. How can the effectiveness of sales training be measured? Examples of virtual classroom learning experiences.

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Instructional Scaffolding

Ed App

Scaffolding employs a range of methods and materials, including templates, games, guides, and coaching. Bruner’s theory proved to be quite seminal for the educational and developmental sciences, and it help to create more student-oriented teaching methods. The zone of proximal development. From theory to practice.

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Learning Styles and E-Learning

eLearning 24-7

This post is going to be somewhat different than in the past, specifically a result of the argument of the effectiveness of learning styles and if they even exist. A PowerPoint is not an effective means of e-learning, although one person told me what did a PPT have to do with any of this? ” Training , 39 (5) (May 2002).

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The survival of higher education (1): Changing roles

Learning with e's

I argued that due to advances in information and communication technologies (ICTs) that traditional student catchment areas would begin to disappear or become less obvious (the death of distance) and recommended that universities turn their attention to blended and distance methods to broaden and extend their reach (the distributed model).

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