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Boosting Customer Engagement with Gamified Learning Paths

BrainCert

By incorporating gamified learning paths into your customer experience, you can unlock a powerful tool to drive engagement, boost loyalty, and ultimately, achieve your business goals. In this blog, we delve into the strategies and benefits of using gamified learning paths to boost customer engagement and enhance the learning experience.

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Time flies – just like that we turned 20

Rustici Software

Sure, the fact that the things we decided to build back in 2002 are still relevant today is pretty amazing, but how we tackle 20 year old problems has changed over the years. The business strategy was “wander until you find a niche.” Rustici hit a pretty major milestone this week — we’re 20 years old! How we work.

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5 New, Unusual And Bold Elearning Trends In 2023

Spark Your Interest

We predicted that one of the elearning trends in 2002 was that no code tools would increase significantly. These are now essential strategies for organizations, and one of the first steps to take is wide-scale training. Customer education faced a challenging and somewhat chaotic 2022. And they did.

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Tottus joins the EduMe family

Edume

Starting life in Peru in 2002, the company was later acquired by one of South America’s largest retailers, Falabella, in 2005. It has enabled us to easily deliver knowledge on the Falabella Group’s strategies, such as the Digital Ecosystem, as well as train our different collaborators on new topics in less time.

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Agile Microlearning Explained

Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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Best Workplace Blended Learning Providers

Roundtable Learning

If you are building a corporate training program for your employees, you’ll want to explore all of the strategies and modalities available to you, including the ultimate of all worlds: Blended Learning Programs. GP Strategies Corporation. Learning Products. Custom Courseware Development. Year Founded: 2002.

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Our approach to gamification

Ed App

1981: American Airlines launched the first frequent flier program that encouraged customer loyalty by offering monetary rewards for customers. . 2002: The term “gamification” first appeared when Nick Pelling coined the word. 2002: The term “gamification” first appeared when Nick Pelling coined the word.