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LEARNNOVATORS WINS DEVLEARN 2015 HYPERDRIVE CONTEST FOR MOBILE PERFORMANCE SUPPORT SYSTEM

Learnnovators

Learnnovators, a leading provider of innovative learning solutions, has won the DevLearn 2015 Hyperdrive contest, for its Mobile Performance Support System (MPSS) solution. About the DevLearn 2015 Hyperdrive Contest. Chennai (India). Watch a 2-minute video demonstration of the solution HERE.

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LEARNNOVATORS WINS GOLD AT BRANDON HALL EXCELLENCE AWARDS 2015

Learnnovators

Learnnovators, a leading provider of innovative learning solutions, has won Gold in the 2015 Brandon Hall Excellence Awards in the ‘Best Use of Performance Support’ category. Chennai (India). This award is in recognition of a unique and innovative solution titled MPSS that Learnnovators designed and developed for their client MTAB.

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What is Influencing the Future of L&D?

Learnnovators

Her work is based on 25+ years of practical experience looking at learning innovation for business advantage, backed by her independent research with over 3,500 organisations and thousands of learners since 2003. Published on 02-Jul-2015. Copyright of posts written by our Guest Bloggers are their own.

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How Virtual Reality Became 2015’s Comeback Kid

eLearningMind

What this project really highlights, however, is the comeback story of 2015: The Resurgence of Virtual Reality. It was the year 2003 and Second Life was the game du jour. The post How Virtual Reality Became 2015’s Comeback Kid appeared first on eLearning Mind. Virtual Heyday.

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WHAT IS INFLUENCING THE FUTURE OF L&D?

Learnnovators

We have just started the fifth week of the 2015 Towards Maturity Benchmark campaign and already we have received many, many responses from around the world – including Nordics, Australia and beyond – across a wide range of industry sectors ranging from financial services, health and retail, to non-profit and pharmaceutical organisations.

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Gamification: Why It’s Good

LearnDash

Coined in 2003, the term “gamification” did not take off in usage until about four years ago. One research company, Gartner, predicts that by 2015 more than 70% of 2000 different global organizations they track will be using at least one form of gamification in their business practices. What It Is.

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LEARNNOVATORS GAZES INTO THE FUTURE OF E-LEARNING WITH LAURA OVERTON

Learnnovators

Chennai (India), 09-Jul-2015. In 2014, she was voted number 1 in the top ten most influential people in the corporate e-learning in the UK and in 2015 she retained the top position in the UK and was also voted 5th in the Global list and 6th in the European list.