article thumbnail

How to Prevent Member Education Burnout

Association eLearning

After your organization decides to increase learning opportunities, there is usually a flurry of activity to roll out some eLearning. 2. Clear Learning Objectives. What are they going to learn and why are they going to learn it? [2] If you don’t know what they will get out of the learning, how will they?

Education 100
article thumbnail

Gamification as a Learning Strategy – A Foolproof Method for Creating Effective eLearning

Origin Learning

Gamification – An Overview “Gamification” as a term was introduced by British computer programmer and inventor Nick Pelling in 2003. The post Gamification as a Learning Strategy – A Foolproof Method for Creating Effective eLearning appeared first on Blog - Originlearning.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Resources for Finding Out How Long it Takes to Develop eLearning

Kapp Notes

Several people have attempted to answer that question in 2003 I gathered data and information about the times it takes to develop instruction and then my colleague Robyn Defelice and I explored the idea in 2009. How Long Does it Take to Create Learning? View more presentations from Chapman Alliance. Great detailed breakdown.

article thumbnail

Accelerate Employee Performance Using the Learning Curve: Part 3 Knowledge Formation

Infopro Learning

The curve of knowledge formation marks the period of time in a training program when learners are rapidly beginning to crystallize knowledge gleaned from on-the-job training and experiential learning. This is a period of learning in which establishing communities of practice is especially beneficial. The Conditions of Learning.”

Format 255
article thumbnail

Agile Microlearning Explained

Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes. Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers.

article thumbnail

TOPYX LMS and EdTek Services Announce Partnership

TOPYX LMS

BONITA SPRINGS, FL – Interactyx, the developer of the TOPYX® learning management system (LMS) software , and EdTek Services, Inc. , TOPYX LMS is a fully-hosted, social learning management system without user, data or implementation fees. EdTek Services, Inc., About EdTek Services, Inc.: Interactyx is an Inc.

article thumbnail

Networked noughties 2003-2005

Learning with e's

Today I continue the retrospective with a review of the years 2003-2005. The first of the 'giants' was launched in August of 2003. Just a couple of months later in October 2003, Mark Zuckerberg launched a small scale service for his friends and colleagues called Facemash at Harvard University. What would 2006 bring?