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Gaming in Corporate Training: Asset or Liability for Employees?

TOPYX LMS

These statistics support the idea that individuals of varying ages—not just those Millennials born between 1982 and 2004—enjoy gaming. If game-based learning would elevate your organization’s learning culture and help employees become better, more skilled and knowledgeable workers, it may be a good training tool.

Liability 100
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Informal Learning Technology

Tony Karrer

Downes, Theory of Learning Networks, 2004) PLE functions: aggregate remix repurpose feed forward It's interesting to see this perspective on the PLE where it is part of the Connectivism course and students are naturally motivated (or required) to share.

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Multi Generational Learning in the Workplace

Learning Visions

Debard (2004) Values of various generations from multiple sources that has implications from learning). The Connected Worker 21st century knowledge worker/learner "I'm only as good as my network." Where do you come from? What is a generation? " (pioneers in the field of gen studies). Do it when you want.

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Multi-Generational Learning in the Workplace

Janet Clarey

My arguments primarily revolve around the knowledge worker - those who work with information. There are simply too many variables (workplace culture, exposure to technology, socio-cultural differences, gender, geography, socio-ecomonic, etc.). Designing instruction based on a person’s age is not grounded in solid research. Debard, R.

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Cammy Beans Learning Visions: Multi Generational Learning in the Workplace

Learning Visions

Debard (2004) Values of various generations from multiple sources that has implications from learning). The Connected Worker 21st century knowledge worker/learner "Im only as good as my network." Where do you come from? What is a generation? pioneers in the field of gen studies). Do it when you want.

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Learning During Times of Growth

CLO Magazine

Barger’s interesting, and even somewhat controversial, stance about the company’s customer service crewmembers involves viewing these employees not as service agents, but as knowledge workers. when it acquired Union Planters in early 2004. It makes sense. This was the experience of Regions Financial Corp.—a a top-15 U.S.

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Daniel Pink and Framing the Task

Usable Learning

Daniel Pink goes on to talk about how incentives for knowledge workers are structured all wrong, and the notion that all you need to do to motivate performance is say “ if you do X, you’ll get Y reward &# is totally feeble. Good point, and I will definitely get and read the book when it comes out. Zhang, & K.