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CSU Resources

Kapp Notes

2007) this is Your Life (and How You Tell it). 2005) Application of the testing and spacing effects to name learning. 19: 619–636, 2005. 1996) Intrinsic motivation and the process of learning: Beneficial effects of contextualization, personalization and choice. Journal of Educational Psychology, 88, 715-730. The New York Times.

Resources 159
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Recent Research on Interactive Learning

Vikas Joshi on Interactive Learning

of Geography, 2005) ‘ Measuring the Effects and Effectiveness of Interactive Advertising ’ (Paul Pavlou, David, Stewart, University of Southern California, Journal of Interactive Advertising, Vol 1 No 1 Fall 2000) ‘ An Introduction to Digital Media ’ (Tony Feldman, 1997, Routledge Publishers, NY, Pages 13-20) ‘ Interactive or Non-Interactive?

Research 142
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Quotes and excerpts on the need for Learning 2.0 from the Best of T+D: 2007-2009

ID Reflections

Excerpts from the Best of T+D | 2007 - 2009 Harold Jarche in Skills 2.0 : As knowledge workers, we are like actors--only as good as our last performance. Professionals are anyone who does work that cannot be standardized easily and who continuously welcomes challenges at the cutting edge of his or her expertise.

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Why multiple-choice questions are (too often) problematic

Patti Shank

Hopkins, K.D. Educational and psychological measurement and evaluation. Needham Heights, MA: Allyn & Bacon. Roediger, H. & Bjork, E. The memorial consequences of multiple choice testing. Psychonomic Bulletin & Review, 14, 194-199. & Cantor, A. Roediger, H. III, & Marsh, E. Schuwirth, L.

Cognitive 162
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Top 100 Learning Game Resources

Upside Learning

The Learning Circuits Blog, October 13, 2007. Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007. Yes You CAN Create E-learning Games- Bozarthzone , June 22, 2007. A Theory of Fun- Clive on Learning, August 16, 2007. Where games, sims and 3D worlds meet- Clive on Learning, June 24, 2007.

Games 280
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Top 100 Learning Game Resources

Upside Learning

The Learning Circuits Blog, October 13, 2007. Walk a Mile in My Shoes: Games Let You Do That- Kapp Notes, July 30, 2007. Yes You CAN Create E-learning Games- Bozarthzone , June 22, 2007. A Theory of Fun- Clive on Learning, August 16, 2007. Where games, sims and 3D worlds meet- Clive on Learning, June 24, 2007.

Games 280
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Interesting Mobile Statistics By Tomi Ahonen: mLearnCon

Upside Learning

Note that the Internet growth rate is more than that of PCs from 2005 onwards. Mobile for payments and tax returns: In 2007 Estonia became first country where no other parking payments except through mobiles are accepted. I have pulled out some slides I found interesting. That’s because Internet access on mobiles has been growing.