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Quotes and excerpts on the need for Learning 2.0 from the Best of T+D: 2007-2009

ID Reflections

Excerpts from the Best of T+D | 2007 - 2009 Harold Jarche in Skills 2.0 : As knowledge workers, we are like actors--only as good as our last performance. In a knowledge economy, the individual is the knowledge creator, and relationships are the currency. Knowledge Delivered in Any Other Form Is.

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Cliff Atkinson’s Beyond Bullet Points

Learning Visions

I’ve been slowly making my way through Cliff Atkinson’s Beyond Bullet Points: Using Microsoft Office PowerPoint 2007 to create presentations that inform, motivate, and inspire. The Cambridge Handbook of Multimedia Learning (Cambridge University Press, 2005). Tags: book review instructional design PowerPoint.

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Research to Practice: Games and Simulations

Kapp Notes

In a study conducted by Yee and Bailenson (2007), it was found that negative stereotyping of the elderly was significantly reduced when participants were placed in avatars of old people compared with those participants placed in avatars of young people. The Role of Games and Simulations In Learning. View more presentations from Karl Kapp.

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eLearning Topics

Tony Karrer

Back in 2007, I pointed out various aspects of what I was seeing: strategy/strategic and performance are back as topics after dropping way down in 2006 surprisingly trainer is also back, you would think in the age of eLearning 2.0 Seems so long ago. :) How about 2005 ? Twitter is a hot topic right now as compared to some others.

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Multi-Generational Learning in the Workplace

Janet Clarey

The “younger” generation does not have a high level of use of collaborative knowledge creation tools (“2.0”) and don’t adopt radically different patterns of knowledge creation and sharing. My arguments primarily revolve around the knowledge worker - those who work with information. tags: generations learning ).

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Collecting Knowledge and Learning - 3/12/2007

Big Dog, Little Dog

tools like wikis, blogs, tagging, the outsider the "discussion forum", might be the easiest to introduce and often with clear immediate value.". In late 2005, Intel engineer Josh Bancroft needed a tool that his colleagues could use to share company information, from historical highlights to progress of internal projects.

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e-Clippings (Learning As Art): Reflections from Adaptive Paths UX Week 2007

Mark Oehlert

From constructivisttheories of psychology we take a view of learning as a reconstructionrather than as a transmission of knowledge. While we were repeatedly reminded of the Twitter account and the Flickr tag there was little to none in the way of networking outside of good old f2f. where I am linking to all the Lewin stuff I find.