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How Social Networks Can Harness the Power of Weak Ties | Social.

Dashe & Thomson

A lot of the Social Media Mavens , however, are really ranting, not about the technology, but about the human dynamics related to social networking. By taking inventory of employees’ “connections” (this was still a novel concept in 2005), they found that people had grouped into natural clusters. More about me here.

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Top 100 Learning Game Resources

Upside Learning

When writing the whitepaper about Casual games , I did a fair bit of research and looked at several hundred web links. So here they are – a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. What Makes a Learning Game?

Games 280
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Top 100 Learning Game Resources

Upside Learning

When writing the whitepaper about Casual games , I did a fair bit of research and looked at several hundred web links. So here they are - a Top 100 Learning Game Resource list. If you are already developing learning games, these links will broaden your horizons, as they did mine. Marc Prensky - Digital Game-Based Learning.

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10 Great Moments in eLearning History

SHIFT eLearning

Those were all read-only technologies, Web 1.0 Commercial software companies were quick to develop computer-based educational materials and learning games as well. During this time, a number of sophisticated technologies significantly boost the progress of eLearning. 2005: The Rise of Flash Video. as people call it.

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The Evolution of the “Common eLearning Man”

eLearning Brothers

When writing this post, I’ve been amazed how quickly technology is progressing and how it is starting to impact the methodology of content delivery. Education began to adopt online courses because it helped to reduce the cost of face-to-face classes. Educational games. iPhone, mobile phones, and mobile technology.

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Learning Through Reality-based Video Games

Kapp Notes

Over at Tony Karrer's eLearning Technology , he has an entry titled Learning from Sports Games where he writes how a video game (MVP Baseball) has helped his son learn the rules of baseball. Great use of video games for learning. In Tony's post, he refers to a blog entry by Tom Crawford called Rules of the Game.

Games 100
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New ideas in a digital age

Learning with e's

Before the digital age, we had mass media to do the job - TV, radio and newspapers and prior to that, more primitive technologies were employed to spread news. An interesting feature of the model is a gap or chasm between the early adopters and the early majority, which has been referred to as the 'bowling alley'.

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