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A Complete Guide on France Web Accessibility Laws: What You Need to Know

Hurix Digital

Law 2005-102 , which forbids unfair treatment of those with impairments, was enacted in France in 2005. Tips on How to Ensure WCAG Website Compliance in France You must routinely evaluate your material to ensure that it complies with Law 2005-102, ensures ADA compliance for websites , and qualifies for several other accessibility laws.

Web 52
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Summary of a Literture Review on The Effectiveness of Instructional Games by Robert Hays

Kapp Notes

In 2005, Robert T. It is an expansive look at the literature on the effectiveness of games for learning up until the year 2005. The decision to use a game should be based on a detailed analysis of the learning requirements and an analysis of the tradeoffs among alternate instructional approaches.

Summary 278
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Alternate Reality Games Part 1 – A Good Fit for L&D?

Janet Clarey

Alternate Reality Game (ARG)…an interactive story-based game, delivered through multiple “real world” modes (i.e., For instance, “Geek Dad” Daniel Donahoo recently wrote about an alternate reality game (ARG) his 7 and 9 year old boys played to learn how languages are structured. ARGs have been around for ten years. & Dombrowski, C.

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Switzerland Digital Accessibility Laws: An Overview

Hurix Digital

These include the European Accessibility Act 2025 in Europe, the Disability Discrimination Act 1992 in Australia, the Federal Ordinance on Barrier-Free Information Technology 2011 in Germany, The Disability Act 2005 in Ireland, the Act on Welfare of Persons with Disabilities 2008 in Korea, etc. The three levels of accessibility are: 1.

Digital 40
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Random Thoughts on Passive Learning and Lectures

Kapp Notes

Developing understanding requires active effort by students and most lectures make students passive and so are much less effective than a range of alternatives that involve more active learning. This quote got me thinking this morning. Passivity isn’t wrong because it’s boring; it’s wrong because it doesn’t work”. Daniels, H., and Bizar, M.

Lecture 100
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5 common eLearning assessment mistakes (and how to fix them)

BrightCarbon

2005) gathered and analysed data from lots of other studies from an 80-year period up to 2005. In the past few years some assessment experts like Patti have been exploring alternatives to Bloom’s Taxonomy – but, that’s a topic for another day! than questions with 4 options. Rodriguez, M.

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Keeping up with (and verifying) digital badges and credentialing

CLO Magazine

In 2005, Microsoft created the Xbox 360 Gamerscore system. Historically with alternative credentials, there would be little or nothing to show when a user completed something, with the exception of a paper certificate or PDF. During the early 2000s, badges expanded into the digital world.

Digital 94