Breakthrough eLearning: Reflections on Learning 2005

Breakthrough eLearning

Breakthrough eLearning Reflections on how to break through some of the barriers that prevent the achievement of excellence in eLearning.The 5-E Framework: Establish Value / Effect Change / Engage Stakeholders & Learners / Experiment / Evaluate Results Tuesday, November 08, 2005 Reflections on Learning 2005 I attended the Learning 2005 conference last week, along with about 1,500 others in the training field.

Notes and tracking

Moodle Journal

I have a suspicion that in the long term it may be a more effective time/benefit approach than continuing the development of my PHP/MySQL application, what with ePortfolio space and tracking soon to appear over the horizon, or so I am reliably informed

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3 Major E-learning Trends: Evolution of Self-paced Online Courses from 2005 to 2016

CommLab India

The way humans learn and develop has changed drastically; learners in 2016 are different to learners in 2005. In this post, I’ll go through three of the major e-learning trends that brought about major changes in the way we create online courses from 2005 to 2016.

Well thats phase 1 over anyway

Moodle Journal

Its phase 2 with the inclusion of quizzes (not very happy calling them quizzes), lessons tutorials and reviews that should start, and the key word here is start, to make an in-road in constructing a effective community of inquiry and that’s going to be the really interesting bit. It’s the end of winter term and phase 1 of the Moodle rollout here at Bromley College.

VLE 100

Three Guidelines for Effectively Integrating Games in the Classroom

Kapp Notes

Hays 2005 & Sitzmann, 2011). Instructional support to help learners understand how to use the game increases the instruction effectiveness of the gaming experience by allowing learners to focus on the instructional information rather than the requirements of the game. 2005).

How effective is your learning evaluation?

The Learning Circuits

It will improve significantly the effectiveness and efficiency of all learning activities; and it will save a tremendous amount of unnecessary, un-useful, or redundant work. The evaluation of training is too important to be left to trainers. At the individual intervention level, at the strategic enterprise level, and at all points inbetween, the quality assurance processes applied to formal learning initiatives in most organizations are, in my experience, rudimentary at best.

Training is NOT Snakeoil

The Learning Circuits

This is because training has both a direct and indirect effect upon the organization: The direct effect is that employees have the skills and competencies they need to do their jobs.

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Beyond the Blog

The Learning Circuits

One of the unfortunate effects of the traditional Post-Comments format of a blog is that topics tend to be focused upon only as long as they stay in the #1 position on the blog's front page.

Summary of Original Snake Oil Comments

The Learning Circuits

Frank said,” Most trainers/teachers want to be a star, standing in front of a class, no matter how effective it is. Initially, the thought of summarizing the 60 comments that came in reaction to Sam Adkins' Snake Oil post was daunting. But the reality turned out to be a joy.

Summary of Original Snake Oil Post

The Learning Circuits

The sole measure of training's effectiveness in the corporate setting, according to Adkins, "is rated on whether you save or make money (or both) for the company. "We are the Problem: We're Selling Snake Oil” came at time of great tumult in the workplace learning world.

From Illiteracy to Technological Literacy

The Learning Circuits

The literacy that is shaping the netcitizens of today is technological literacy -- knowledge about what technology is, how it works, what purposes it can serve, and how it can be used efficiently and effectively to achieve specific goals.

Lab Rats

The Learning Circuits

Direct marketers use the Zeigarnik effect to whet their readers' interest. This is a follow-on to a previous post "The Number 2".

Sometime I Feel Like a Dine-Oh-Saur

The Learning Circuits

Effective organizations are running at warp speed in a global and fiercely competitive environment.

Breakthrough eLearning: It’s the People, Stupid

Breakthrough eLearning

Otherwise, we will just end up with a lot of tools, but no skilled crafts people who know how to use them to create wonderful and effective learning environments.

Breakthrough eLearning: The Kinds of Breakthroughs That Are Needed

Breakthrough eLearning

PowerPoint. Back in Style

The Learning Circuits

Beginning with the 2005 school year, I'm even teaching an experimental class called Presentation Skills. Part of the responsibility of the class during the 2nd semester will be for them to fulfill the role of a tutor to assigned teachers, and let the students teach the teachers how to design / develop effective / engaging instruction for the classroom. It was good to see the recent article by Jay Cross concerning PowerPoint in the latest issue of Chief Learning Officer.

24 Questions about computer games and education

The Learning Circuits

How do you measure the effectiveness of computer games/educational simulations? What is the relationship between production values and effectiveness? What toolkits exist for an e-learning developer to quickly and cost-effectively make an educational game? Are computer games inherently counter-cultural? Are some computer games bad for children? Do computer games herald a revolution in education? For a given curricula, where would one ideally use books?

The scarcity of attention rule

The Learning Circuits

Maybe the first course every person should take should be on effective online search techniques and how to assemble knowledge from multiple sources of varying quality. is it our job to do the pruning or do things like tags, social networking and RSS enable each learner to do the pruning their own way) - if learning is now truly able to be continuous then how do we create effective learning experiences that can span across multiple delivery mediums independent of time?

Wait a minute, let me Google it.

The Learning Circuits

They could be effectively replaced by a computer on a fast WIFI connection to a knowledge repository. Google has become a digital extension of my memory. The older I get the more I use it. If I forget how to do something, or cannot remember a fact or name or place, I Google around for a bit and find it. For example, this morning I was on the phone talking with a client. We started talking about a film and neither one of us could remember the name, only that Al Pacino was in it.

Authoring Simulation Genres: Game based models

The Learning Circuits

More diagnostic than instructional, game-based models nonetheless might be the technique of choice by traditional educators and training groups looking to quickly goose their reputation, student satisfaction, and even effectiveness. One well-understood simulation genre is game-based models.

OnLine Gaming As A Learning Tool

The Learning Circuits

He found that: - People were more excited when they got to pick their own avatars rather then getting assigned one - People were more excited in a rich media environment - The story for the game had a big effect on excitement What he found from his research that can be applied to work situations is: - Don't underestimate the value of fun! Fist, I want to reveal my bias in this area.

Learner's rights?

The Learning Circuits

To have the most effective and efficient learning experience possible. As usual, Ernest Adam's column in GamaSutra is spot on. In this case, it's about Player's Rights. In the article, he lists characteristics of games. Which, of course, made me think about Learner's Rights. Some students created such a list in 1995. What would be the elearning version?

Smackdown Learning

The Learning Circuits

That's what makes the smackdown model such an effective approach to teaching, training, and most other forms of communication. I find myself drifting to Kathy Sierra's blog, Creating Passionate Users , because it seems a lot like creating passionate learners. Plus it is wacky and inspirational. I have no clue how I first stumbled on it, but take a look at this recent entry- The Smackdown Learning Model.

The Power of Us

The Learning Circuits

Of course the challenge is that for collaboration to be effective it needs to be linked back to something, like an underlying event or topic (i.e. Heck, it is about making the whole process scaleable because the value of the network increases exponentially based on the number of using (basically known as the 'network effect') so you need a lot of people in order to get effective knowledge sharing occuring across all types/groups of people.

Sims Without the Cord

The Learning Circuits

" Computer games are more effective learning tools because they sustain interest and attention in settings where people are normally bored." Some points worth noting: From the limited research so far, when you need to learn something, especially a process, simulations teach more effectively than work done in a classrooms or with elearning. In a more relaxed environment, the brain consolidates short-term memory into long-term learning more effectively.

Understanding Systems Content

The Learning Circuits

Anyone who creates formal learning experiences has to understand how something happens in order to present it, to test it, and increasingly to create an environment where people can play/practice in it. To do this beyond the most simple examples, the next generation of educational content creators are going to have to get good at identifying and building systems. Spreadsheets, STELLA, and some of Forio's tools all are places to practice.

Living by Eating

The Learning Circuits

On the other hand, Elliot Massie once said something to the effect that if you hand a salesperson a crumpled and smudged fax that explains how to increase her sales and thus increase her commissions, then more than likely, she will learn how to increase her sales. How many times have you or someone you know do something over and over again, yet learn nothing from it? If you are like me, then at least a few times.

Workflow learning vs. the "me-focus" culture

The Learning Circuits

It reminds me of the mid-to-late 1990s when I was promoting online learning to a resistant training community, who could not believe that anyone would prefer a computer to a classroom, or that any online learning could be as effective as that delivered by a trainer. Or do you abdicate and wait for a bottom-up worker-driven evolution that effectively bypasses formal learning systems? The idea of workflow learning is surprisingly controversial.

Food, Apple, and learning

The Learning Circuits

Full Spectrum Warrior is effective and engaging, but companies aren't racing out to buy X-boxes and build immersive 3D simulations of their own. What do a fantastic meal and the iPod have to teach us about learning? I believe they both have valuable lessons to teach us about scoping our work. The meal was a relaxed evening at Manresa , where the chef served up some two dozen exquisite small tastes.

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Learning: Change or Die!

The Learning Circuits

I had a great lesson on this from a course on speaking to the media, where they had a formula for how to create an effective message, and suggested using it on your kids to keep the skill active!) Stephen Downes points to this fascinating article on learning, Change or Die from Fast Company. Make it past the rather long beginning, and you'll get new perspectives on what we need to do to achieve meaningful and lasting change.

Customer Loyalty for Learners? How weird!

The Learning Circuits

I love the stream of consciousness effect imparted by linking from one blog to another. It reminds me of the best part of the best classroom discussions; making new connections. Let me try to recreate a recent experience in a way that you can share. One minute I'm reading the Furrygoat experience (found because long ago I used his PocketFeed PocketPC RSS reader), the next minute I'm linked to Kathy Sierra (from the Head First books) for a discussion of thank you's for customer loyalty.

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Two fascinating books

The Learning Circuits

While saying "practice makes perfect" is old-hat, seeing how the brain makes and manages predictions can only help us design more effective, and acurate, forms of practice. It's unusual to find a good book that speaks to instructional technologists and people outside the field, and I've been fortunate enough to find two such books this year.

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Informal Learning, Blogs, and Corporations

The Learning Circuits

The self-correcting effect that the author refers to is true, but takes time. One of the prime rules of blogging has to be that good information can come from just about any source. While going through my email, I decided to click on what was obviously an unsolicited newsletter from a vendor. The concept of an enterprise wiki sucked me in. I'm not sold on that idea.

O Collaboration - Where Art Thou?

The Learning Circuits

I believe that for any effective learning event (events come together to form a continuous learning experience) a structure of before/during/after applies. For example during university my most effective classes were the ones that we prepared for ahead of time by reading the materials and then came to class ready to discuss. The same principles still apply online because they apply to effective learning , regardless of the delivery medium.

Breakthrough eLearning: In Praise of Ignorance

Breakthrough eLearning

Breakthrough eLearning Reflections on how to break through some of the barriers that prevent the achievement of excellence in eLearning.The 5-E Framework: Establish Value / Effect Change / Engage Stakeholders & Learners / Experiment / Evaluate Results Thursday, November 10, 2005 In Praise of Ignorance I was reflecting on some of the eLearning projects on which I have worked in the past year and marveled at the variety of topics these covered.

Knowledge and Learning In The News - 12/29/2005

Big Dog, Little Dog

2005 (podcast) - IT Conversations. Wikis: Enabling Effective Knowledge Sharing Across the Organization - Intelligent Enterprise. Was Drucker Wrong? - Tom Davenport. I also had a chat a few days ago with a Wall Street Journal reporter who is researching an article on knowledge worker productivity. He asked me if the subject is important. I said yes, and mouthed the old Peter Drucker chestnut that "making knowledge work productive is the greatest economic challenge of this century."

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Summary of a Literture Review on The Effectiveness of Instructional Games by Robert Hays

Kapp Notes

In 2005, Robert T. It is an expansive look at the literature on the effectiveness of games for learning up until the year 2005. Although research has shown that some games can provide effective learning for a variety of learners for several different tasks (e.g.,