Remove 2005 Remove Effectiveness Remove Performance Remove Workshop
article thumbnail

Vegas Workshop Resources

Kapp Notes

Here are the resources and slides from my workshop presentation in Las Vegas. Introduction Materials for Gamification Workshop from Karl Kapp. Motivation slides from Workshop from Karl Kapp. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Day One: Here are the introductory slides.

Resources 155
article thumbnail

CSU Resources

Kapp Notes

Here are some resources you may find helpful from the workshop. It’s effective from a learning perspective and really engages students. Action) Active learning increases student performance in science, engineering, and mathematics Scott Freemana,1, Sarah L. 19: 619–636, 2005. White, R.W. Schroder, H.S., Heeter, C.,

Resources 159
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Saw a bunch colleagues and friends, and had lots of fun in the Gamification Workshop. So the slides to the Gamification workshop can be found here. Pictures from the Gamification Workshop. One page design for a learning game created during the workshop. Three workshop attendees hard are work on their game design.

DevLearn 242
article thumbnail

ASTD ICE Slides

Kapp Notes

Sharon Boller, Steve Boller and Leanne Batchelder from Bottom Line Performance co-presented a workshop on game design and here are the slides and some other resources related to the workshop which you may find helpful. The workshop is called “Play to Learn.” Learning Game Design Workshop from Karl Kapp.

ASTD 175
article thumbnail

#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Here are the slides from my presentation, my workshop on “Games and Gamification” with Koreen Olbrish will be in another post. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD 228
article thumbnail

#ASTDNY Presentation Resources

Kapp Notes

Also, here are some links that provide some additional information about what we discussed in the workshop. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future.

Resources 165
article thumbnail

Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.