Notes and tracking

Moodle Journal

version of Moodle and finally go round, cannot imagine why it took so long though, to creating a custom scale that we can use for our Edexcel course grading schemes. Well I have completed the update of course training notes for the new 1.5

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3 Major E-learning Trends: Evolution of Self-paced Online Courses from 2005 to 2016

CommLab India

The way humans learn and develop has changed drastically; learners in 2016 are different to learners in 2005. In this post, I’ll go through three of the major e-learning trends that brought about major changes in the way we create online courses from 2005 to 2016.

Is Attention Important in Learning?

The Learning Circuits

With Office 12, we will do things to make it a lot easier for people to be more effective in the way they manage all of these communication mechanisms," Capossela said. IBM also is looking at solutions to manage scheduling for the next version of Lotus Workplace, part of IBM's collection of software that rivals Office. A recent CNET article noted that the typical office worker is interrupted every three minutes by an e-mail, IM, phone call, etc.

Learner's rights?

The Learning Circuits

What would be the elearning version? To have the most effective and efficient learning experience possible. As usual, Ernest Adam's column in GamaSutra is spot on. In this case, it's about Player's Rights. In the article, he lists characteristics of games. Which, of course, made me think about Learner's Rights. Some students created such a list in 1995.

O Collaboration - Where Art Thou?

The Learning Circuits

I believe that for any effective learning event (events come together to form a continuous learning experience) a structure of before/during/after applies. For example during university my most effective classes were the ones that we prepared for ahead of time by reading the materials and then came to class ready to discuss. The same principles still apply online because they apply to effective learning , regardless of the delivery medium.

e-Clippings (Learning As Art): Picnik: My new favorite online photo editor

Mark Oehlert

I also know about the online version of Photoshop.whatever.

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In-Person vs. Online Training: What Does the Research Say?

Continu

Does it really help people learn more effectively? Johnson, Aragon, & Shaik (2000) : Online learning is as effective as face-to-face learning for graduate students. Coppola & Myre (2002) : Online training is as effective as face-to-face training for learning corporate software.

#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

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How Fantasy Elements Improve the Learning Experience

Bottom-Line Performance

Parker & Lepper , 1992; Asgari & Kaufman , 2004; Habgood , Ainsworth , & Benford , 2005). Fantasy checks out as an effective approach for teaching children, but what about adult learning?

Resources from Learning 3.0 Conference Presentation

Kapp Notes

2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. ASTD TK 2013 has been a great time.

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ASTD Philly 2013 Presentation Resources

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. Here are the resources from my presentation.

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Resources from #ASTDEBL Evidence-Based Learning Webinar

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

Spaced Learning and Repetition: Why They Work

Bottom-Line Performance

In 2005, Scientific American published detailed research on how our brain forms long term memories and since then, scientists and educators have worked together to perfect a teaching process that produces learning results using spaced learning and repetition techniques.

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L&D lessons from learning games research

Sponge UK

Gamification and learning games are a popular way to make workplace learning more engaging, but what makes an effective learning game? Hays set out to find evidence of the effectiveness of learning games by analysing articles on the practice.

Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The presentation was a great deal of fun.

Vegas Workshop Resources

Kapp Notes

2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

The Role of Technology in the Workplace

Kitaboo

The primary drawbacks include dependency, the constant need to upgrade and possible negative effects on workplace relationships. Disadvantages & Impact of Technology in the Workplace: Upgrades: As technology changes every day, naturally, there can be changes to systems and programs, which would require upgrades as simple as downloading the newest version. In the United States, the number of workers telecommuting has grown by 115% since 2005.

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ASTD ICE Slides

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

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Resources: Keynote Address to #SPBT Medical Device Summit

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior.

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ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Baylor and Kim (2005) report that in multiple studies with avatars of different gender and race, evidence indicates that students learned significantly more and had significantly greater motivation when working with one motivator and a different expert avatar as compared to working with the just the one mentor avatar. 2005). Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

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LMS Review: Docebo 7

Talented Learning

Docebo could improve and streamline self-service onboarding options, tutorials and guides to make the early-stage customer experience more effective. It supports both formal and informal learning effectively. Founded 2005. See More Vendors in our LMS Directory.

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Is Adobe Flash Going Away?

eLearningMind

In case you aren’t quite sure what the deal with Adobe Flash is, here’s the Cliffs Notes version: Adobe Flash is a software platform that was designed to run video, animation, and games on any given webpage. When YouTube adopted Flash in 2005, it more or less sealed the deal on its popularity.

The Importance of Being an Instructional Designer

Origin Learning

If multiple team-members are working one composite storyboard, versioning and naming conventions should be strictly followed to ensure that there’s just one correct file, instead of multiple documents floating around. In 2005, I shifted from Advertising to eLearning.

The Role of Technology in the Workplace

Kitaboo

The primary drawbacks include dependency, the constant need to upgrade and possible negative effects on workplace relationships. Upgrades: As technology changes every day, naturally, there can be changes to systems and programs, which would require upgrades as simple as downloading the newest version. In the United States, the number of workers telecommuting has grown by 115% since 2005.

Roles 40

Is Adobe Flash Going Away?

eLearningMind

In case you aren’t quite sure what the deal with Adobe Flash is, here’s the Cliffs Notes version: Adobe Flash is a software platform that was designed to run video, animation, and games on any given webpage. When YouTube adopted Flash in 2005, it more or less sealed the deal on its popularity.

Is there value in defining mobile learning and classifying mobile devices?

Janet Clarey

Me: I found a 2005 definition of mobile learning from you John. John: 2005 was quite a while ago. John: The phrase ‘mobile learning’ portrays it as a version of learning, the mobile version. Mobile learning is a characteristic not a version.

New ideas in a digital age

Learning with e's

Another social effect is the self-help user groups that spring up to support the product and its application. Several years ago I published an edited volume entitled Transforming Primary ICT (Wheeler, Ed: 2005). Ed: 2005) Transforming Primary ICT.

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Timing is Everything

Jay Cross

A landmark study by ASTD and IBM interviewed CLOs and CxOs at 26 leading companies across 11 industries (see The C-level and the Value of Learning , T+D magazine, October 2005). Vision truth, and productivity: these are the universal values that make a company effective.

Accidental Learning and the Power of Stories

Kapp Notes

in the online version of the NY Times but then a link over on the side catches my attention. In an experiment published in 2005, researchers had college students who described themselves as socially awkward in high school recall one of their most embarrassing moments. I think this also helps make an arguement that third-person simulations or game environments might be a more effective learning tools than first-person envrionments.

Pause to Grow Others

CLO Magazine

By 2005, that number dropped to 30 percent and remains there today as the company continues its succession and development programs. Enduring effectiveness requires motivation born from emotional commitment. To develop deeper commitment the person has to see, feel and experience consequences, not just adopt someone else’s version. Build awareness, commitment and practice to accelerate development.

The Learning Side of Sears

CLO Magazine

In the past decade or so, the old-school version of Sears has become a distant memory. Sears Holdings, which was founded in 2005 after Kmart bought Sears, Roebuck and Co., To do otherwise will produce better, more effective results.

Hot List - April 1, 2009 to April 11, 2009

Tony Karrer

in Technology, Innovation and Education, where she studied how new media and emerging technologies can be used to effectively educate children. Until now, all editing was conducted online, but the release version now includes a desktop editor, which synchs up to your online account. In a discussion with a LinkedIn connection, the topic of a quicker way to complete an effective performance analysis came up.