Remove 2005 Remove Knowledge Remove Learning Objectives Remove Tagging
article thumbnail

ID and eLearning Links 10/29/19

Experiencing eLearning

tags: e-learning flash html5. How to Copy Text from Flash Courses When You Don’t have the Original File | The Rapid E-Learning Blog Images and audio files are relatively easy to recover from a published SCORM package, but text is hard to get from courses if they were published in Flash only. Bloom’s Taxonomy.

article thumbnail

Making Connections: Trends in Social Learning

Obsidian Learning

So, where are we going with learning theory in the 21st century? Connectivism and Social Learning. George Siemens (2005) has proposed a learning theory called connectivism. This theory extends learning to include knowledge gained by means of informal networks among people and from digital information available online.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Knowledge and Learning In The News - 12/18/2005

Big Dog, Little Dog

Learning Objects as Activities - Harold's Blog. Slashdot content is complex and ill-structured (just like life), which requires participants to engage in higher-order thinking and in case-based, problem-based learning that is so essential for transfer of learning to new contexts. PLATO Learning, Inc. This is an $8.7

Wiki 32
article thumbnail

Knowledge and Learning In The News - 8/10/2005

Big Dog, Little Dog

The changing conception of knowledge, the idea of knowing (and learning) as a network phenomenon, and how that changes how we should approach metadata and in particular learning object metadata. Folksonomy: How I Learned to Stop Worrying and Love the Mess (podcast). Principles of Distributed Representation.

article thumbnail

e-Clippings (Learning As Art): The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis)

Mark Oehlert

(by Robert Bloomfield) | Main | Small Basket of MindMapping Items » February 27, 2008 The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis) Katrins important thesis is now available both as a Wiki and a PDF download. where I am linking to all the Lewin stuff I find.

Wiki 32
article thumbnail

Dr. Will Thalheimer explores neuroscience behind q.MINDshare.

Count5

He thought—with little or no background in the science of learning—that what was needed was a “reinforcement strategy.” When he surveyed sales organizations, hardly any had a way to reinforce what was learned. They were all leaking knowledge! Eric, Gordon, and company have learned a ton of stuff over the years.

Sales 40
article thumbnail

Rapid Content Authoring Tools: Market, Mayhem and Reality

eLearning 24-7

Templates with some learning objects? A robust learning solution of multiple capabilities and outputs? Or on-going hodgepodge of objects or pseudo objects hoping that something will stick? PowerPoint or Word converted to Flash, instant, virtually no add-ons, i.e. additional learning objects.