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Vegas Workshop Resources

Kapp Notes

Here are the resources and slides from my workshop presentation in Las Vegas. Introduction Materials for Gamification Workshop from Karl Kapp. Motivation slides from Workshop from Karl Kapp. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Day One: Here are the introductory slides.

Resources 155
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CSU Resources

Kapp Notes

Here are some resources you may find helpful from the workshop. 2005) Application of the testing and spacing effects to name learning. 19: 619–636, 2005. When you are in the classroom or teaching online, you may want to find new and interesting ways to engage students. Advances in Physiology Education. 00174.2012. And Cull W.

Resources 159
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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Saw a bunch colleagues and friends, and had lots of fun in the Gamification Workshop. So the slides to the Gamification workshop can be found here. Pictures from the Gamification Workshop. One page design for a learning game created during the workshop. Three workshop attendees hard are work on their game design.

DevLearn 242
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ASTD ICE Slides

Kapp Notes

Sharon Boller, Steve Boller and Leanne Batchelder from Bottom Line Performance co-presented a workshop on game design and here are the slides and some other resources related to the workshop which you may find helpful. The workshop is called “Play to Learn.” Learning Game Design Workshop from Karl Kapp.

ASTD 175
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Why multiple-choice questions are (too often) problematic

Patti Shank

I used to do multiple-choice questions writing workshops for companies and higher education staff development. Luckily, research also offers clear and actionable tactics for making questions clearer and a better match to learning objectives. I loved teaching them. Roediger, H. III, & Marsh, E. Schuwirth, L.

Cognitive 162
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Online Screenwriting Course Helps Improve Audience Reach and Accessibility

Thought Industries

The Last Book on Screenwriting You’ll Ever Need in May 2005. In 2006, the organization launched it’s in-person “Beat Sheet Screenwriting Workshop.” Then, in May 2017, the organization launched the online version of the in-person workshop using the Thought Industries Learning Business Platform™.

Online 45
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Possible versus practical

Clark Quinn

My games book came out in 2005, but the market wasn’t quite ready. In any way: consulting or workshops or even speaking. Now that is something I can speak to, but given that my book on the topic came out seven years ago now, it seemed like a dated topic. And I was wrong. Ok, so I am somewhat out ahead of the curve.