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Evaluating Your eLearning

eFront

de Freitas & Oliver 2006, p.262). Pedagogic principles require the trainer to integrate learning models and theories in order to design effective eLearning programs. References. How can exploratory learning with games and simulations within the curriculum be most effectively evaluated? de Freitas, S., & Oliver, M.,

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ASTD ICE 2013 Presentation Resources

Kapp Notes

Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Reference : Fox, J. & Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

ASTD 228
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#ASTDTK14 Slides and Resources

Kapp Notes

Five Gaming Elements for Effective eLearning. Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Reference : Fox, J. & Reference: Sitzmann, T. & Bailenson, J.

Slides 203
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Cognitive Bias in Education: the Pygmalion Effect

KnowledgeOne

The Pygmalion effect is one of them, and the first step in preventing it is to know more about it. The Pygmalion effect (or Rosenthal and Jacobson effect), was named after the legend in Greek mythology according to which the sculptor-king Pygmalion fell in love with Galatea, his creation, a statue brought to life.

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Agile Microlearning Explained

Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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Manage Cognitive Load in Digital Learning

B Online Learning

al, 2006, p.342). Examples of these principles include: Worked example effect – giving novice learners worked solutions of unfamiliar problems to study. Split-attention effect – reducing the need to integrate multiple sources of information in order for it to be understood. References. Other points to note about CLT: 1.

Cognitive 173
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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Reference: Yee, N., & Bailenson, J.N. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. Reference: Baylor, A. Reference : Fox, J. & Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. Reference: Sitzmann, T.

DevLearn 242