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Knowledge and Learning In The News - 01/28/2007

Big Dog, Little Dog

The social networking phenomenon is upon us, and it seems that half the world (in reality, less than one sixth) is instant messaging, blogging, wiki-ing and generally collaborating and communicating in new and exciting ways. Comment: The Web 2.0 long tail - iTnews.

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Multi-Generational Learning in the Workplace

Janet Clarey

Google, Google Scholar, and Wikipedia for homework, the school’s VLE/LMS, instant message, text, profile on a social networking service like Facebook or MySpace.). Neomillennial User Experience Design Strategies: Utilizing social networking media to support “always on” learning styles. & Fisher, M. Educause Quarterly.

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Cammy Beans Learning Visions: The Gin System

Learning Visions

Monday, July 02, 2007 The Gin System As Ive been trying to sort out the role of FaceBook lately, I cant help but wonder "wheres the content?" Creating Social Presence in Online Classroom (ID. Cammy Beans Learning Visions Musings on eLearning, instructional design and other training stuff. So whos using The Gin System?

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Why we need both live and self-paced communication

Clive on Learning

Recently we have seen the release of two annual reports - the ASTD's 2007 State of the Industry Report and Training Magazine's 2007 Industry Report. It’s also more conducive to the everyday social interaction that is a vital part of our daily rituals. Both show similar growth in the use of e-learning in the USA.

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e-Clippings (Learning As Art): "A Technology Flip Test: Introducing Channels in a World of Platforms" (Andrew McAfee)

Mark Oehlert

platforms -- blogs, wikis, etc. -- and all of a sudden a crop ofnew channel technologies -- email, instant messaging, text messaging-- became available. "So heres the flip test: imagine that current corporate collaboration and communication technologies were exclusively E2.0 What would happen?

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Cammy Beans Learning Visions: Gadgets, Games and Gizmos for Learning

Learning Visions

Wednesday, September 12, 2007 Gadgets, Games and Gizmos for Learning Welcome to stop #3 of The Karl Kapp Games, Gadgets, and Gizmos Virtual World Book Tour. Theres definitely trends based on age, and someone who is younger is much more likely to be an active gamer and blogger and social networker than someone who is older.

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Infographic: How Google has changed what it means to do research

eFront

They also used Wikipedia (75 %) and YouTube or otehr social media sites (52 % ). 1996: Instant messaging services launched. Often seen as the first social networking site. 2007: iPhone launched. Licklider of MIT has “Galactic Network” concept, a globally. 1990: Public release of the World Wide Web.

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