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eLearning: Top Posts of 2009 - Upside Learning Blog

Upside Learning

As we knock on 2010’s doors, it’s a good time to look at what we did on this blog in 2009. We started this blog in March 2009 and in its 10 month existence has more than a 100 posts. Here’s a screen grab of tag cloud for our posts: Here is a list of some of the best posts of 2009: Top 20 Most Viewed Posts.

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Using Games and Avatars to Change Learner Behavior

Kapp Notes

This is interesting by itself but when you combine it with the results of other similar studies, it becomes clear that pro-social games can and do influence behavior positively. Other research has shown that pro-social games—games where the player is helping others—have a positive influence on pro-social behavior. References. [1]

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The ARCS Model of Motivational Design

Tesseract Learning

“Motivation refers broadly to what people desire, what they choose to do, and what they commit to do” (Keller, 2009). Keller (2009) groups them into four categories. The second takes into consideration behavioral approaches, such as operant and classical conditioning, incentive motivation, and environmental influences.

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The Psychology and Neuroscience of the Underdog Effect: Why We’re all Leicester City Football Fans!

Learningtogo

This post also gives me an opportunity to demonstrate how neuroscience validates and deepens our understanding of human behavior as hypothesized by psychology. But human behavior is rarely that straight forward. “ The Underdog Effect ” was published in the Journal of Applied Psychology in 2008.

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#ASTDTK14 Slides and Resources

Kapp Notes

Five Gaming Elements for Effective eLearning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. This as reported by Fox and Bailenson (2009). In similar study conducted by Yee, Bailenson & Ducheneaut, (2009), had three control group.

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ASTD ICE 2013 Presentation Resources

Kapp Notes

Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. This as reported by Fox and Bailenson (2009). In similar study conducted by Yee, Bailenson & Ducheneaut, (2009), had three control group. A study by Ersner-Hershfield et al. Bailenson, J. &

ASTD 228
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Imitating Virtuous Behaviors

CLO Magazine

Warren Buffett once said, “Pick out associates whose behavior is better than yours and you’ll drift in that direction.” What the Greek philosopher argued is the basis for Buffett’s statement — people learn to behave morally not just by knowing something but by imitating their superiors’ behaviors.