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Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

To add an element of competition, a leaderboard tracked and displayed which players had made the most finds. While games like these provide a fun alternative to boring quizzes, they do not provide context. Incorporating games in learning makes good sense; doing so can transform learning – and quite possibly the world.

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Top 75 eLearning Posts - May 2010

eLearning Learning Posts

Best of eLearning Learning. Performance Learning Productivity , May 28, 2010 Instructional design is not only seen as a core competency for learning and development/training specialists, but it’s a huge industry, too. learning is a mix of formal and informal , not one or the other. Challenging? Not even close.

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Cammy Beans Learning Visions: The Real World, SecondLife and FaceBook/MySpace

Learning Visions

Posted by Cammy Bean at 12:32 PM Labels: digital natives , e-learning strategy , facebook , secondlife 19comments: Anonymoussaid. Elearning on cellphones and PDAs is still pretty experimental and there are huge challenges with user progress tracking, content synchronisation and getting the instructional model right.

MySpace 100
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Why Corporate Training is Broken And How to Fix It

Jay Cross

Training professionals acknowledge that social and collaborative activities account for most workplace learning, followed by self-directed learning. Learning Mode. Personal Learning Strategies. Predominant way people learn to do their jobs. Inexpensive alternative to training. Online Learning.