article thumbnail

Game Based Learning 2010 – Recap: Day 1

Upside Learning

LBP on PS3 is a unique platform adventure game with a huge social community, which enables players to play, create, and share with others. The Smoke Screen Game ( Video available here ) for instance is a pure online game which lets players experience life online. They have done some truly brilliant work on Little Big Planet for Sony.

Games 178
article thumbnail

2010 Predictions for Learning and Technology at eLearn Mag

Kapp Notes

Predictions for 2010 Check of the predications and add your own! Virtual Immersive Environments (VIEs) for corporate use will gain additional traction in 2010 with some major announcements concerning integration with more traditional enterprisewide software systems such as MS SharePoint.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Thinking about Gamification in Learning and Instruction

Kapp Notes

Here is a rough draft of the introduction of a chapter I am writing for a book. The term “gamification” first appeared in 2008 originating in the digital media industry and did not gain widespread recognition until approximately 2010 (Deterding, et. The Game, the player, the world: Looking for a heart of gameness.

article thumbnail

An explanation of cmi5 in (mostly) plain English

Rustici Software

No matter which DVD you buy, it’ll play in your DVD player at home; you don’t need different players to watch different DVDs. With new being relative as cmi5 was first developed in 2010. Project CATAPULT, a (somewhat) clever acronym that stands for cmi5 Advanced Testing Application and Player Underpinning Learning Technologies.

article thumbnail

Predictions for 2010

Clark Quinn

Virtual worlds are a little bit more still in flux (while Linden Labs’ Second Life is going corporate as well, some of the other corporate-focused players are in some upheaval), but the value proposition is clear, and there are still plenty of opportunities. The barriers are coming down rapidly.

article thumbnail

Top 113 eLearning Posts and 28 Hottest Topics for 2010

eLearning Learning Posts

Here it is - the very best posts and the hottest topics for 2010. Twitter for Learning – 55 Great Articles - eLearning Technology , March 24, 2010. 10 Ways To Learn In 2010 - The eLearning Coach , January 3, 2010. 5 Must-See PowerPoint Tutorials for Creating Better Training - Mindflash , September 29, 2010.

article thumbnail

Tween's Playing Online Games Like Never Before

Kapp Notes

In 2010, when M2 Research asked a similar question, they found 91 percent of boys and 93 percent of girls aged 8-11 are playing games online on a regular basis. Nintendo Dominates Handheld Gaming Space: But thanks largely to the iPad and iPhone, Apple is becoming a significant player especially with girls. That's a big increase.