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TechKnowledge 2012 Presentation Resources

Kapp Notes

The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r. 2010) A meta-analytic examination of the effectiveness of computer-based simulation games. 2010) A meta-analytic examination of the effectiveness of computer-based simulation games. Bailenson, J.N., & Ducheneaut, N.

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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Saw a bunch colleagues and friends, and had lots of fun in the Gamification Workshop. So the slides to the Gamification workshop can be found here. Understanding Games and Gamification for Serious Learning. Understanding Games and Gamification for Learning from Karl Kapp. Pictures from the Gamification Workshop.

DevLearn 242
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SPBT Webinar Resources

Kapp Notes

Here are the resources from today’s SPBT webinar titled “ Gamification of Learning and Instruction: What Research tells Us About 3D Avatars, Storytelling & Serious Games for Learning &#. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavio r. & Ely, K.

Resources 154
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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Here are the slides from my presentation, my workshop on “Games and Gamification” with Koreen Olbrish will be in another post. The “Immernet”: Immersive Learning through Games, Gamification and Virtual Worlds from Karl Kapp. Combining Zombies and Running…Gamification of Exercise. Reference: Hahn, S.

ASTD 228
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10 eLearning buzzwords you need to know!

eFront

In this post we’ve put together short descriptions of the top 10 buzzwords in eLearning at the moment: Tin Can, Social Learning, Gamification, mLearning, Tablet learning, Rapid eLearning, Microlearning, Personalization, Blended learning, and Lifelong learning. Gamification.

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Vegas Workshop Resources

Kapp Notes

Introduction Materials for Gamification Workshop from Karl Kapp. Here is a link to his slides from the 2010 Game Developer’s Conference related to the one page game design document. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Game Elements from Karl Kapp.

Resources 155
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A Conversation with Yury Uskov of iSpring

Kapp Notes

Our e-Learning tools were received very well, and have been honored with three Brandon Hall Gold Awards for Excellence in Technology in 2010, 2013, and 2016. In 2010, we started to develop our own learning management system, and at the same time we were working on iSpring Cloud, a commercial PowerPoint sharing platform.