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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

This month's LCBQ is What are your Predictions and Plans for 2011? Tony Bates - eLearning Outlook for 2011 1. Of course, you can’t look at learning in 2011 without mentioning mobile learning. Some Mobile Learning Predictions for 2011 Mobile learning will get its own identity.

Enterprise mLearning Predictions for 2011

mLearning Trends

It is time once again to ponder the research, extrapolate on recent experience, and attempt to read the tea leaves so we can predict the future of enterprise mobile learning in 2011. If 2010 was the year of the pilot, then 2011 will be the year of the deployment. Flash will still not be supported on iOS devices in 2011 but this fact will matter far less over time.

E-Learning End Users Have Spoken – time for the industry to listen

eLearning 24-7

billion dollars (USD) by 2015 and an increase in competition in the space, it is time for vendors to act. Interestingly, a large portion of LMS vendors have not optimized their products for the iPad/ iPad2 and with the exception of two content authoring tools, HTML5 capabilities, specifically the ability to output a course in HTML5 does not yet exist. Editing/Adding Effects/Manipulating. Isn’t it finally time for the vendors to listen?

LMS Vendors: U Can Survive – Innovate, Invigorate and Invent

eLearning 24-7

It was within these comments, that afterwords, I decided to expand a bit plus identify other areas that I see, LMS vendors must explore – which they have not yet done so, to re-energize themselves. Thus, the LMS vendors are creating a Bogeyman – their own bogeyman, and it does not have to be that way. Far too many LMS vendors are stuck in a rut. Oh, excuse me – social networking to most of the vendors who spin it under the guise of social learning.

Enterprise mLearning Predictions for 2012

mLearning Trends

Flash Falters, HTML5 & ePUBs Gain in Popularity. Adobe’s move to stop developing Flash Player plug-ins for mobile web browsers set a BIG BALL in motion that quelled the desire for many Instructional Designers to use pure Flash or popular rapid development tools outputting Flash-based content as their unified content delivery strategy.

M-Learning 101: I’ll Take My Rapid E-Learning to Go

Rapid eLearning

Android devices play your current Flash content. Before you spend a lot of time reworking your current content it’s important to know that the Android devices and most non-Apple tablets already play your current Flash content. From there you can play your Flash content.

iPad 105

Something is Going on Down there in the LMS Market

eLearning 24-7

35 tablets will hit the market starting in early Q4 to late Q1 2011. Samsung Galaxy S is expected to be the first real challenger to the iPad, it runs on Android OS, offers Flash 10.1 and HTML5. million tablets to be sold by the end of 2011 & over 208 million units in 2014. LMS Vendors and Tablets Update. Again, the iPad runs with HTML5, not Flash nor Java. True, the other tablets and Samsung offer Flash 10.1 HTML5, Flash and Java.

My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

Interest in the mobile web app approach remains strong with many organizations especially from those wading into the mobile learning pool for the first time (from both the customer and vendor perspective). And learning vendors (e.g.,

2010: mLearning Year in Review

mLearning Trends

Indeed, many traditional eLearning vendors ventured into the market though not in the volume or with the fanfare we had postulated twelve months ago. Others vendors will quickly follow/respond. lack of Flash support). The arrival of Adobe's Flash Player v10.1 A.K.A.

63 Great eLearning Posts and Hottest Topics for November 2010

eLearning Learning Posts

Principles for Designing 3D Learning Environments - Kapp Notes , November 19, 2010In yesterday’s Train for Success in-world seminar, I was asked about the principles for effective design for 3D learning experiences, here is the list of principles that can be applied to make a 3D Learning Environment (3DLE) successful. Principles for Effectively Designing a 3D Learning Environment. This list is focused mostly on the first half of the year: January to June 2011. 2011 (21).