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Top Learning, Technology & Media Links: Weekly Digest – 5

Upside Learning

This article talks about many such startling statistics. 10 Ways Social Media Will Change In 2011. This article enlists new developments that will shape the very fabric of our behavior, culture and identity in 2011. But exactly how the digital wallet will become main stream is still up in the air.

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Our Takeaways from DevLearn 2011

E-learning Uncovered

She showed some great examples of using graphics and multimedia in an engaging and effective way without going overboard, and what I appreciated even more, she consolidated research from some of the top thinkers in our field that discredit the overuse of multimedia.

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How Apple Killed Flash for eLearning (and What to do with All That Non-Compatible Courseware)

eLearningMind

Thanks to new platforms like HTML5, Apple users happily stream movies, games, and other multimedia on their tablets and phones without the use of Flash. Consider this: In 2011, 28.5 percent are using the platform, according to web statistics site W3Techs. percent of websites used Flash for multimedia applications.

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10 Adaptive Learning Platforms

Ed App

To develop strong and effective learning experiences, connect your learning platform to the Adaptemy Learning Engine. Use xAPI standards to stream your learning data to our engine. In 2011, a research group in Australia (the Adaptive Learning group) created Smart Sparrow. Price: Free. Price: Contact for price.

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Five Reasons You Can’t Ignore Gamification

CLO Magazine

The challenge now is in understanding why gamification is so effective and how to introduce it seamlessly into an organization. Gaming offers an immediate cause and effect. In 2011, the winner of the SAP Gamification Cup had the idea of gamifying SAP’s vendor invoice transaction.

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Unlock the Next Wave of Productivity

CLO Magazine

Yet according to a 2011 article published by the Center for Creative Leadership, at least 70 percent of learning within an organization occurs outside of formal learning activities. And one in three are concerned that skill shortages will impact their company’s ability to innovate effectively.

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How To Use Visual Communication and Why It Matters

TechSmith Camtasia

You know what I’m talking about: That seemingly eternal stream of emails, meetings, phone calls and desk drop-bys we go through trying to get a particular project or document approved. grew by more than 5 times , from an average of 39 seconds per day in 2011, to an average of 1 minute, 55 seconds in 2015, and usage is still trending upwards.