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Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

Military by Jim on May 19, 2011 in Gaming Theory Think game-based training doesn’t have anything to offer your organization in the way of savings? Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Virtual Boot-Camp: Games and Learning with the U.S.

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eLearning Cyclops: The Johns Hopkins Medicine Simulation Center

eLearning Cyclops

The Johns Hopkins Medicine Simulation Center. Last week, I had the pleasure of touring the Johns Hopkins Medicine Simulation Center. This is a training center that uses numerous types of simulations - everything from live actors to mannequin and online sims. Simulation Centers observation area for proctors. Jeff Goldman.

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Kirkpatrick Revisited | Social Learning Blog

Dashe & Thomson

skill practice, role plays, and training simulations?with Case studies, exercises, and simulations can be part of a continuum linking Levels 1, 2, and 3. Tom Gram, in the February 17, 2011 post on his Performance X Design blog, says that our training programs are working when we can point to evidence and linkages in performance terms.

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Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

by Jolene on March 11, 2011 in Gaming Theory , Instructional Design , Training Development , eLearning Over the last year or so, I’ve been thinking a lot about how to incorporate games into eLearning instructional design projects. Rob Mueller May 11, 2011 at 6:35 pm # Great post on using games as a training device.

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Made to Stick: Introducing Authentic, Role-Based Simulation Games by Toolwire

OpenSesame

As companies like yours take matters into your own hands by delivering training programs that address these critical 21st century skills, you are challenged with finding engaging, high quality digital content that can teach, assess, remediate, and measure learning outcomes such as simulations and games. Business Skills. Management.

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Made to Stick: Introducing Authentic, Role-Based Simulation Games by Toolwire

OpenSesame

As companies like yours take matters into your own hands by delivering training programs that address these critical 21st century skills, you are challenged with finding engaging, high quality digital content that can teach, assess, remediate, and measure learning outcomes such as simulations and games. Business Skills. Management.

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What Can March Madness Teach Us About Blended Learning? | Social.

Dashe & Thomson

by Paul on March 23, 2011 in Classroom Learning , Video , blended learning Opening weekend of March Madness is over. Like software simulations, the practice court is a safe environment in which to try new skills and strategies, without fear of negative repercussion. Yes, it hurts just typing it. All Rights Reserved.