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The Future of eLearning

Association eLearning

With most of these ideas, I imagine either augmented reality (AR) or virtual reality (VR) being used. The program detects foot and arm movement, which are critical for skateboarding. Ever since I began watching The Walking Dead back in 2012, I’ve wondered how I’d fare when fighting against zombies or living on the run.

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A Look Back at E-Learning in 2012

eLearning 24-7

The number of vendors who went mobile with tablets at the start of the year was extremely small compared to where it stands at the end of 2012. Audio editing – still no match to Audacity, a free program. My Forecasts for 2012. Considering that the number was zero at the start of 2012. Augmented Reality.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

As 2012 draws to a close, its time to evaluate how in focus my lens on the future of enterprise mobile learning proved to be this past year and how many of my year ago predictions hit their targets. There will be more types of devices and ways to connect with our mobile learning world in 2012. On Target But.

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eLearning Gives Your Employees the Skills of the Future

OpenSesame

The Dawn of Virtual and Augmented Reality. True virtual and augmented reality. Envision virtual whiteboarding or team meetings enhanced by augmented reality in 2020. Consider these numbers from 2012: Over 1 billion people were taking a training course for both soft and hard skills. That was in 2012.

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eLearning Cyclops: The Johns Hopkins Medicine Simulation Center

eLearning Cyclops

Sunday, May 6, 2012. Programming the Simulation Centers Infant Mannequin. ▼ 2012. (6). Wicked, Cool Example of Augmented Reality. eLearning Cyclops. My insights on elearning and mlearning. Free eLearning. Cloud Apps. Privacy Policy. The Johns Hopkins Medicine Simulation Center. Simulation Center Mannequin.

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Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

Mobile video traffic exceeded 50 percent of total mobile data traffic for the first time in 2012. almost 4 in 10 organizations will rely exclusively on BYOD by 2016, and 85 percent of businesses will have some kind of BYOD program in place by 2020. Augmented Reality for mobiles. According to Gartner Inc.,

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Branon Learning Management System App Stores Bob Little Apps, Not Courses Inge de Waard Augmented reality moves towards augmented learning with easy tools: Wikitude , Layar , ARToolKit. Situated learning (learning within context in a community of practice) grows thanks to augmented mobile reality. Learning apps.