mLearning: Smartphone statistics and the impact they have on learning
Zephyr Learning
SEPTEMBER 3, 2013
Subject matter; Simple graphics; Easy to follow; Navigation; Interactions; Social interaction; Game mechanics; Immersive; and Clever marketing. The Neilson report released in February 2013 provides an insight to smartphone user behaviour. The Neilson report released in February 2013 provides an insight to smartphone user behaviour.
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