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2013 Hottest E-Learning Trends [INFOGRAPHIC]

LearnDash

In 2013, we are starting to see how the latest technologies are making their way into formal learning delivery. The infographic below, provided by KnowledgeOne, details some of the latest and emerging trends in 2013 as they relate to elearning. so expect to see even greater adoption the latter half of 2013. It should).

Trends 271
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The Gamification of Corporate Training

Association eLearning

Although gamification and game-based learning have been around for a few years, only recently are training departments beginning to take these learning and engagement methods seriously. However, convincing the CEO that gamification works is a tougher challenge. Gamification, Game-Based Learning, and Simulations. Gamification.

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Thinking about Gamification in Learning and Instruction

Kapp Notes

The first part of the chapter is an attempt to identify the key elements in the definition of gamification. Gamification is an emergent approach to instruction which facilitates learning and encourages motivation through the use of game elements, mechanics and game-based thinking. Origin of Term. 2011, Groh, 2012). 2011, Groh, 2012).

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Competition & Cooperation in Gamification

Kapp Notes

Some thoughts on competition and cooperation for learning within the context of gamification. For more information on content and structural gamification, click HERE. Competition is often associated with structural gamification. This is the social aspect of gamification that many students enjoy. Competition.

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Gamification in Education: 5 ways Gamification improves Students’ Education 

QuoDeck

Gamification is a Meta approach to boost education & keep students sharp & engaged like nothing else. Gamification is a buzzword that’s ringing doorbells in all the industries revolutionizing the way learning resources are created and distributed. Here are five ways gamification improves students’ education.

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#DevLearn 2013 Resources: Thinking Like a Game Designer

Kapp Notes

2013) Retrieval practice is an efficient method of enhancing the retention of anatomy and physiology information Advances in Physiology Education 37: 184–191, 2013; Doi:10.1152/advan.00174.2012. The Gamification of Healthcare. Here is an example of gamification in action. Med Educ 43: 1174–1181, 2009. [2] 2] Dobson, J.

DevLearn 191
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ASTD ICE 2013 Presentation Resources

Kapp Notes

Here are the resources from my ASTD ICE 2013 presentation. W209 – Interactivity, Games, and Gamification: A Research-Based Approach to Engaging Learners Through Games from Karl Kapp. Blog posts discussing subjects covered in presentation: Two Types of Gamification. How is Gamification Different from a Game?

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