Remove 2014 Remove Learning Strategy Remove Learning Styles Remove Social
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Today’s New Learning Strategy. Are You Ready?

Aptara

Today’s New Learning Strategy. One of the most difficult tasks in developing a strategic learning road map is understanding the key areas of learning impact. With an unprecedented five generations of learners in our workforce today, the impact of multi-generational learning has become the elephant in the room.

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Top 9 e-Learning Predictions for 2014

Learnnovators

Learning Standards/Specifications (Experience API). Learning Analytics. Learning Styles (Personalized & Adaptive). Mobile Learning. Learning Modes (Informal Learning/Social Learning). Gamification and Game-based Learning. Video-based Learning. Cloud Computing.

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TOP 9 E-LEARNING PREDICTIONS FOR 2014

Learnnovators

Learning Standards/Specifications (Experience API). Learning Analytics. Learning Styles (Personalized & Adaptive). Mobile Learning. Learning Modes (Informal Learning/Social Learning). Gamification and Game-based Learning. Video-based Learning. Cloud Computing.

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Investing in Social and Informal Learning Klass Capital Acquires Controlling Stake in Docebo

Training Industry

We also believe that Docebo is in a strong position to address the social and informal learning management needs that exist in the market.” Founded in 2005 and headquartered in Naples, Italy, Docebo is a cloud e-learning provider of SaaS learning management systems (LMS). Canada and Europe.

Docebo 40
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Top 10 Competencies of a Gamified Learning Designer

Learnnovators

Gamified learning is one such major revolution that demands a shift in the mere thinking of ‘learning’. It requires us to unlearn and relearn the traditional notions of: Learning style/preference (Fun, Social Interaction, Competition). New (additional) dimensions to learning (Challenge, Engagement, Motivation).

Design 186
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TOP 10 COMPETENCIES OF A GAMIFIED LEARNING DESIGNER

Learnnovators

Gamified learning is one such major revolution that demands a shift in the mere thinking of ‘learning’. It requires us to unlearn and relearn the traditional notions of: Learning style/preference (Fun, Social Interaction, Competition). New (additional) dimensions to learning (Challenge, Engagement, Motivation).

Design 100
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Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

We’re still seeing an avoidance of social learning, the continual use of courses as the only solution, and consequently organizations that can’t adapt fast enough. What kind of a shift in thinking do you visualize for building a learning system that aligns with the dynamically changing demands of this knowledge age?