article thumbnail

7 Top Learning Trends for 2016

Axonify

Based on conversations with top learning analysts, leading organizations and industry experts, here’s what we believe are the most credible and crucial learning trends for organizations in 2016. Gamification will remain a top learning trend in 2016. And in 2016, we forecast that organizations will take more definitive action.

Trends 177
article thumbnail

7 Top Learning Trends for 2016

Axonify

Based on conversations with top learning analysts, leading organizations and industry experts, here’s what we believe are the most credible and crucial learning trends for organizations in 2016. Gamification will remain a top learning trend in 2016. And in 2016, we forecast that organizations will take more definitive action.

Trends 178
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

BLP Wins 2016 Horizon Awards for Knowledge Guru ‘Drive’ and Custom Mobile Learning Solution

Knowledge Guru

Bottom-Line Performance (BLP) is the proud recipient of four awards in the 2016 Horizon Interactive Awards competition, including one ‘Gold’ distinction. The app was created in partnership with TE Connectivity (TE), a global leader in connectivity and sensors , as part of their new comprehensive training and sales enablement program.

article thumbnail

Year in Review - 2016

The Performance Improvement Blog

The theme of creating and sustaining a learning culture in organizations continued to influence most of my blog posts in 2016. As a way of review, I’ve selected five blog posts about a “learning culture” and “managing minds” from 2016 that had the most interest from readers. Click on the title to go to the full post.

article thumbnail

4 Phrases to Describe DevLearn 2016

Web Courseworks

A few images below from the session: The 2016 DevLearn exhibit floor can be summarized in four phrases: Virtual reality for learning has arrived. Authoring systems and custom services galore. The eLearning Guild published a short eBook on virtual realities (VR) in 2016. Some situations included: Customer service training.

article thumbnail

The best of February 2016

Jane Hart

. “It’s not about social training (though learning can be social), but instead about creating a learning organization that brings out the best outcomes from and for the employees. As another discussion posited, you don’t get the best customer experience unless you have a good employee experience. So, are you creating the best?”

article thumbnail

LEARNNOVATORS PRESENTS SUCCESS STORY AT FOCUSON LEARNING 2016

Learnnovators

Srividya Kumar, Co-founder of Learnnovators, took the stage at FocusOn Learning 2016, and presented a case study session to attendees. About FocusOn Learning 2016. Learnnovators helps clients address skill and performance gaps in their workforce by creating customized learning solutions that are aligned with their business goals.