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Somewhere Over the Rainbow – Reflecting on Learning 2016

Axonify

The Axonify team joined 1,600 learning and performance professionals earlier this week at the Walt Disney World Resort in Orlando, Florida for Learning 2016. Here’s a summary of messages that really stood out as essential principles for today’s workplace learning professionals. He also spoke about the 2016 U.S.

Masie 100
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Somewhere Over the Rainbow – Reflecting on Learning 2016

Axonify

The Axonify team joined 1,600 learning and performance professionals earlier this week at the Walt Disney World Resort in Orlando, Florida for Learning 2016. Here’s a summary of messages that really stood out as essential principles for today’s workplace learning professionals. He also spoke about the 2016 U.S.

Masie 100
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Vision 2016 - An Interview with Todd Kasenberg

Raptivity

Today's interview in the Vision 2016 series is with Todd Kasenberg, Principal, Guiding Star Communications and Consulting. With career stints in both the for-profit and not-for-profit sectors, Todd brings years of experience and expertise in group processes, adult learning, online learning and marketing communications.

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Elearning Market Trends 2016: Learning tech falls short of market needs

Docebo

Brandon Hall Group’s Learning Technology Study reveals lack of social and mobile tools. Brandon Hall Group’s 2016 Learning Technology study shows organizations are hungry for a well rounded Learning Management System with mobile capabilities, social tools and an emphasis on relevant and engaging content.

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Curated Insights: Wrapping up 2016 with L&D Thought Leaders

Axonify

Websites from every genre and interest area are publishing their “best of 2016” reflections. Here are the best 11 video games of 2016 according the The Verge. Mashable published their thoughts on the best tech of 2016. And here’s National Geographic’s look at the best photos of 2016. Happy Holidays!

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8 Can’t-Miss Sessions at DevLearn 2016

Knowledge Guru

Play to Learn: Designing Effective Learning Games. If you are interested in how emerging learning strategies such as games can be used to motivate and reinforce key skills, this workshop is for you. Life’s daily distractions make it difficult for learners to remember information they need on the job.

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From NextLearning 2016: Does the 70:20:10 learning model hold up in practice?

Docebo

From NextLearning 2016: Does social and informal learning work in the typical workplace? Below, Docebo’s own Daniel Rongo expands on the relationship between informal and social learning for an experiential training environment, and whether the 70:20:10 learning model holds up in practice. Informal learning.

Docebo 100