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Were My 2018 E-Learning Predictions Correct?

LearnDash

The year sure went by quickly, did e-learning evolve at the same pace? At the beginning of every year I take a moment to make three predictions in the e-learning industry. Either way, it’s fun to watch the evolution of e-learning! Prediction #1: Growth in Micro-Learning Delivery & Reporting.

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The Hottest eLearning Buzzwords for 2018 – Part 03: Countdown From 5 to 1

Adobe Captivate

In this final installment of The Hottest eLearning Buzzwords for 2018, we complete our top ten countdown with the top five buzzwords, as revealed by a Google search. We start with the fifth most popular buzzword, Mobile Learning. Mobile Learning. Immersive Learning. Gamification.

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Everything You Must Know Before Selecting Gamification Services

Hurix Digital

Gamification and games are not the same things – while games are for fun and recreation, gamification refers to an instructional strategy with the aim to increase engagement, motivation, and participation. Gamification integrates game strategies such as point scoring, competition features, rules of play, etc., billion in 2018.

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5 e-Learning trends to look forward to in 2018 and beyond

Kitaboo

It is that time of the year when industry leaders predict eLearning market trends for the fast-approaching new year. So, let’s have a look at what does 2018 and beyond have in store for the Learning Management System (LMS) and eLearning industry. Worldwide , the revenues for game-based learning were around $2.6

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CoreAxis Named to 30 Most Innovative Companies to Watch in 2018 by Insights Success

Coreaxis

August 2018 issue. CoreAxis is pleased to have been recognized as one of the 30 Most Innovative Companies to watch in 2018 by Insight Success. Check out the excerpt below of the article that appeared in Insight Success’ “The 30 Most Innovative Companies to Watch 2018” issue. To read the full article click here.

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Gamification And Microlearning: A Dynamite Combination

EI Design

Smartphones have changed the way we learn, and the learning strategies that leverage it for training have become popular. In this article, I outline how you can combine gamification and microlearning to influence employee performance. Gamification And Microlearning Is A Dynamite Combination. How Are We Learning Today?

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Fascinating eLearning Statistics 2022

Learngenix Blog

(repost with permission from Broadband Search) Everyone is talking about eLearning and wondering about it (you found this article, after all). Yet first off, what is eLearning? In short, eLearning is the process of education or training electronically. How else, but with these types of courses, would the average person learn?