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What are the Benefits of Using Gamification in the Workplace?

Hurix Digital

Gamification is becoming more widely acknowledged as a key tactic for improving motivation, participation, and retention of knowledge. This is proven by the fact that the learning and development sector has been completely revolutionized by the gamification market, which was valued at $10 billion in 2022. from 2023 to 2032.

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More Than Just Fun & Games: How Gamification Works

eLearning Brothers

Gamification has been a buzzword for some time now and it’s not going away anytime soon. In fact, we’re seeing gamification pop up in even more, incredibly relevant, training areas. At the beginning of 2017, Unilever unveiled a new digital recruitment program that uses gamification to eliminate unconscious bias from its hiring process.

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Learning Trends for 2022: Hybrid Learning

Learning Pool

Some might think that switching from e-course to e-resources might be the way to solve the problem but David believes that ignores the underlying problem of how we harness the energy of others to power learning. More humane learning design and learning journeys are needed.

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Balancing Creativity and Curriculum: The Art of Innovative Content Development

Kitaboo

Setting specific learning goals is essential to design more comprehensible and compelling educational content. Plan SMART (specific, measurable, achievable, relevant, and time-bound) learning goals. Clear and actionable learning goals make way for effective content development, more engagement, and rewarding learning outcomes.

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What is social learning (and how to adopt it)

Docebo

It’s why learners prefer to learn in groups, in which an interchange of knowledge and perspective creates new knowledge personal to individual learners. Learning occurs by observing a behavior and then observing the consequences of putting those behaviors into action. Gamification and rewards can help create these incentives.

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The Cone Of Experience

Ed App

Dale’s theory stemmed from the proposition that learners retain more information when they “do”, rather than what they “hear”, “read” or “observe” These findings are now also referred to as experiential learning or action learning. Source adapted from E.

LMS 40
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What is Social Learning (And How to Adopt it)

Docebo

It is why learners prefer to learn in groups, in which an interchange of knowledge and perspective create new knowledge personal to individual learners. Learning occurs by observing a behaviour and then observing the consequences of putting those behaviours into action. Gamification and rewards can help create these incentives.