Remove ADDIE Remove Gamification Remove Lectora Remove Performance Support

GAMIFICATION – PLAYING AT (NOT) LEARNING

Wonderful Brain

When I first heard the term ‘gamification’* I had the sensation of a spider wiggling down my shirt at a picnic. Not so ‘gamification.’ Gamification is not Games. I know there are many gamification fans and supporters out there and I respect your desire to improve public and corporate education. So using any metrics, I challenge Gamification builders to reveal learning performance improvement by users in their real work achieved by Gamification techniques alone.

Top 10 instructional design systems

Ed App

For a complete instructional design system that comes with all the tools and features ( gamification , microlearning , Brain Boost , and more), you need to analyze needs, design, develop, implement and evaluate your course, EdApp is by far the best option. Quizgame is all about gamification.

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40+ Instructional Design and eLearning Books

Experiencing eLearning

Performance-Focused Smile Sheets by Will Thalheimer explains why most of our training evaluations don’t provide useful data and explains how to fix it. Read my review of Performance-Focused Smile Sheets. Although I have several of Michael Allen’s books, I haven’t read Leaving ADDIE for SAM yet. Performance Consulting. Dana and Jim Robinson’s Performance Consulting was also recommended. I wrote more about this gamification research previously.

How to Create an Online Course

Ed App

These gaps can be detrimental to organizational performance, as well as a hindrance to the personal and professional development of employees. Web-Supported Courses: primary delivery is face-toface sessions, however students are required to also complete online elements as part of the course. Unique features of good authoring tools, such as EdApp, include gamification, spaced repetition (Brain Boost), mobile compatibility and a template library.