Thinking Context in the Design Process
Clark Quinn
NOVEMBER 12, 2013
I was talking to the ADL Mobile folks about mobile design processes, and as usual I was going on about how mobile is not the sweet spot for courses (augmenting yes, full delivery no). Here we’re beginning to talk Alternate Reality Game. (And For you too, or where am I going off track? Naturally, I started diagramming.
Let's personalize your content