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An explanation of cmi5 in (mostly) plain English

Rustici Software

xAPI came along and was designed to track all kinds of learning activities across different technologies that often sit outside of an LMS, like mobile apps, gaming, simulations, virtual reality and augmented reality. Source: ADL cmi5 Specification. Conceptual overview of cmi5.

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eLearning Cyclops: Signs of Being in e-Learning Hell #eLearningHell

eLearning Cyclops

It was the very same Sequencing and Navigation content examples that I had authored for ADL, and while they didn't work, they assured me that I was reading the instructions wrong that described the expected experience -- the same instructions that I, in fact, helped write when I developed the content. ► October. (1). ► July.

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The Mobile eLearning Express: A Brief History of Distance Courses

eLearning Brothers

augmented reality, spaced learning, performance support. ADL Mobile Learning Handbook. If you are already in mobile eLearning development, it is important to revisit and closely identify if best practices are being met for students, especially in the areas of equitable use. Leveraging the capability of the mobile platform (e.g.

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Top 70 eLearning Posts for June and Hot Topics including iPad and Mobile Learning

eLearning Learning Posts

MinuteBio , June 12, 2010 Yesterday I attended a SCORM webinar provided by Advance Distributed Learning (ADL). If you do not know the ADL, they are a part of the U.S. Augmented Reality, Future for eLearning? Designing Impact , June 8, 2010 Video examples of the latest in augmented reality used in marketing world.

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