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Ultimate eLearning terms you should know: Part 1 (A-L)

LearnUpon

The approach prompts learners to read, discuss, and solve problems in order to synthesize content. Examples of active learning activities include practical tasks and problem solving conducted in small groups. One benefit of a cloud LMS is that it’s quicker and more cost-effective to install than self-hosted learning solutions.

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Choosing Mobile Learning Solutions Using Standards

JCA Solutions

Using Standards Separately or Together for Effective Mobile Learning. To that end came the development of HTML5 and responsive web content that adjusts to the screen size. That creates a problem for SCORM right there in that most eLearning content was made for the bigger displays of desktop and laptop computers.

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The DevLearn eLearning Rockstar Stage Reveal

eLearning Brothers

Games deliver lots of actionable data to measure effectiveness, both individually and through group learning, showing gaps and areas to optimize for a continuous cycle of improvement. In this session, you will learn: How playing games can improve problem-solving skills and learning abilities. Michael Hruska, Problem Solutions.

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The A to Z of eLearning Acronyms

LearnUpon

It is a guideline for building effective training and performance support tools in five phases. It is a problem solving approach to learning used by instructional designers with a focus on engaging content. HTML5 is the latest version of the HTML (Hyper-Text Markup Language) standard. Authoring Tool.

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Top 70 eLearning Posts for June and Hot Topics including iPad and Mobile Learning

eLearning Learning Posts

MinuteBio , June 12, 2010 Yesterday I attended a SCORM webinar provided by Advance Distributed Learning (ADL). If you do not know the ADL, they are a part of the U.S. Top five tips for creating effective interactions - Spicy Learning , June 14, 2010 Interactions pose a dilemma to all instructional designers. In Japan in 2000.

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The Ultimate Glossary of eLearning Terms

LearnUpon

This approach prompts learners to read, discuss, and solve problems in order to synthesize course content. Examples of active learning activities include practical tasks and problem-solving conducted in small groups. ADL (Advanced Distributed Learning). ADDIE (Analysis Design Development Implementation). Assessment.