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e-Learning Glossaries

eFront

e-Learning applications and processes are constantly changing and evolving, and the e-Learning community has members all over the world. E-Learning Essentials Common e-learning terms used in online education including accreditation, virtual classroom, community, university, college, etc. wibiya widget Simple template.

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e-Clippings (Learning As Art): We Lost A Good One Folks.Well Miss You Philip

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Croquet Virtual World Demo | Main |.and » October 09, 2007 We Lost A Good One Folks.Well Miss You Philip Philip Dodds , Chief Architect of SCORM and ADL (and so many more important things), died this Saturday. and were back.

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e-Clippings (Learning As Art): HUGE Conferences List - Game Focus - Help Needed!

Mark Oehlert

Im also working with some folks to make this list live and editable and will get back with the link to that as soon as we get that created. Learning Futures The future of organizational learning in a changing global context *Ludium Arden Institutes academic conference on synthetic worlds, with components built as a live-action game.

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Free e-Learning books

eFront

Designing Successful e-Learning by Michael Allen ( Only Chapter 7: Designing Outside The Box) "While its target audience is instructional designers, this book should also be required reading for all training managers seeking guidelines on implementing world-class training. Facilitation Online - The Center for Education Technology.

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The Building Blocks of a Successful e-Training Program

ICS Learning

This method allows an instructor and students to participate in an on-line virtual classroom. It is called synchronous in that it is a live event where everyone logs into the web-based virtual class at a specific time. Synchronous e-Learning. Simulation. This promotes greater flexibility and reusability of the course content.

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The Ultimate Glossary of eLearning Terms

LearnUpon

ADL (Advanced Distributed Learning). An instructor guides learners through a course in a real-world environment such as a classroom or meeting room. The primary purpose of the LTI standard, created by the IMS Global Learning Consortium, is to connect learning systems, such as an LMS, with external service tools. Manifest File.

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The A to Z of eLearning Acronyms Part 2

LearnUpon

LETSI is a new organization with worldwide sponsorship to whom ADL will be handing over stewardship of SCORM. Learning Tools Interoperability is a standard created by the IMS Global Learning Consortium. Virtual Reality is a perception of being physically present in a non-physical world.