Publishing Adobe Captivate Projects: SWF, HTML5, or Both?

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by Kevin Siegel      If you attend our  Adobe Captivate Beginner class , you will learn how to publish projects as SWF (for desktop users) and HTML5 (for mobile users).  Currently, the most common way to publish a Captivate project is as a Flash SWF, an excellent solution because SWF files provide the best multimedia experience for your learners. While HTML5 may one day completely replace SWF, today is not that day.

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Adobe Captivate: Internalize or Externalize?

The Logical Blog by IconLogic

The common way to publish a completed Captivate eLearning video is as a SWF (small web file). When the publish process is complete, you will end up with three files: an HTML file (which is what your learner will need to open the lesson in a web browser), a JavaScript file (called standard.js) and the SWF containing your lesson.  But it is possible to publish your Captivate video so that the Skin, Widgets, FMR's and Animations are split apart from the SWF.

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Adobe Captivate: Using Aggregator

The Logical Blog by IconLogic

If you publish your Captivate projects as SWFs, you can combine multiple SWF files into one lesson using the Aggregator. Once added to an Aggregator project, you can publish the combined files as a SWF, EXE file, PDF or HTML. The published Aggregator file will include a TOC using the names of the separate SWF files. To ensure the uniformity of Table of Contents (TOC) settings across lessons, you can set any SWF in the TOC as the master. by Kevin Siegel.

Adobe Captivate 9 Introduction Video Course Now Available on Adobe KnowHow

The Logical Blog by IconLogic

If you're looking to learn Adobe Captivate. this beginner course is for you. Learn to publish SWF, HTML5, or both.   Adobe Captivate e-learning eLearningGet a Jump-Start On Mastering This Awesome eLearning Development Tool! and quickly. During the 6 chapters that make up this course you'll learn how to create a soft-skills lesson from scratch. The lesson will include adding slides, applying themes, adding images and text, and adding interactive buttons.

Adobe Captivate 5.5: Lowering the Size of Published SWFs

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Fortunately, adding interactivity to a lesson does not negatively impact the size of the published SWF. Rather, imported assets such as audio, video and images are the main culprits behind SWF bloat. There are some things that you can do while working in Captivate that may lower the size of the published SWF. However, if you can trim the lesson down to 2-3 minutes of playtime, you'll save on SWF file size. Looking to learn Adobe Captivate 5 or 5.5?

Adobe Captivate: Live, Online Training Now Available in Central European Time Zone Hours

The Logical Blog by IconLogic

  This beginner Adobe Captivate training class will quickly have you creating eLearning and mLearning lessons that include software simulations, demonstrations and soft-skills (compliance training). And you will learn how to publish your lessons for the widest possible audience including how to output both Flash (SWF) and HTML5 (so that your lessons will play on such mobile devices as the Apple iPad). Adobe Captivate

Adobe Captivate 5.5: Flash Player Version Aversion

The Logical Blog by IconLogic

According to Adobe statistics, Flash Player version 10 and below is in use in 99.2% Learners attempting to open a SWF published to a more recent version of the Player than what is installed on their computer will be unable to view the lesson. Looking to learn Adobe Captivate 5 or 5.5? We offer Beginner and Advanced classes. Adobe's Technical Communication Suite Captivate eLearning mLearningby Kevin Siegel.

Step-by-Step Guide for Creating Software Simulations Using Adobe Captivate

CommLab India

Then, you can develop software simulations that engage your learners with Adobe Captivate easily. This blog is a step-by-step guide for developing software simulations using Adobe Captivate. If you would like to record the steps performed in MS Word, PowerPoint, Photoshop, MS Outlook, or any other application, you can select the ‘Application’ option in Adobe Captivate. Source: Adobe help manual). You can publish your software simulation to a swf.

Captivate Tips for Beginners Part III: Adding Text Animation

eLearning Brothers

Need to add text animation to your Adobe Captivate course? This post is the last of a three part series, Captivate Tips for Beginners. swf or.gif). swf or.gif). And here is an overview of everything we learned in all three of the Captivate for Beginners posts: [link]. Adobe Captivate Resources eLearning Featured Resources Adding Text Animation adobe captivate captivate Then you are in the right place.

Adobe Captivate 5: Preload Your Corporate Brand

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The moment a learner clicks the link to start your eLearning lesson published using Adobe Captivate, you are in control over what the learner sees as they are waiting for the lesson to begin to play, and how long they have to wait before the lesson starts. In fact, the learner will have to wait for a specific percentage of the SWF to downloaded. You can use any of the following formats as a Preloader: jpeg, gif, bmp, wmf or swf. Looking to learn Adobe Captivate 5 ?

10 Widely Used Authoring Tools that Support HTML5 and Empower E-learning

CommLab India

Two decades ago, e-learning developers used to develop courseware on the primary code base of JavaScript and action script in Adobe Flash. swf) worked well on desktops and laptops and for many years, Flash ruled the e-learning world. Adobe Captivate 9. Using Adobe Captivate 9 , you can create responsive e-learning courses that run seamlessly across multiple devices such as desktops, laptops, iPads, tablets, and Smartphones.